We're now in the process of introducing patch 1.0.0.5 to Mechabellum. The main goal of this update is to strengthen the security of our servers. It'll be live as soon as the scheduled maintenance is over, at around 11:00 UTC after a period of about 60 minutes.
Here are the 1.0.0.5 patchnotes:
Optimization
- Strengthened the security of the server to cope with the surge in traffic in a short period of time.
- Optimized the process of equipping equipment to reduce the chance of misclick.
- Reduced the game's memory usage.
Bug Fixes
- Fixed the problem that the replay saved by the audience could not jump directly to the last round.
- Fixed multiple display errors.
- Fixed the problem that players with characters such as /\ in their names could not save replays.