Balance Adjustments
Battlefield Powers
· Now Mobile Beacon and Sticky Oil Bomb will appear in reinforcement selections of each round
Mustang
· ATK is increased from 34 to 35 (3% increase)
· The price of [High·Explosive Ammo] is decreased from 200 to 150
Fang
· ATK is increased from 56 to 57 (2% increase)
Crawler
· HP is decreased from 313 to 307 (2% decrease)
· The price of [Replicate] is increased from 200 to 250
Overlord
· ATK is increased from 3195 to 3355 (5% increase)
· Splash range is decreased from 7.5m to 7m
· Attack interval is increased from 4s to 4.2s
Sledgehammer
· HP is decreased from 3700 to 3478 (6% decrease)
Arclight
· HP is increased from 3903 to 4414 (13% increase)
· ATK is increased from 346 to 391 (13% increase)
· Attack interval is increased from 1s to 1.1s
Fire Badger
· ATK is increased from 19 to 23 (21% increase)
· The price of [Liquid Fire] increased from 200 to 250
Sabertooth
· HP is increased from 14814 to 15258 (3% increase)
· ATK is increased from 4959 to 5455 (10% increase)
Cost Control Specialist
· Cost Control Specialist's Player HP bonus is increased from +200 to +400
Unit drops
· Lowered the maximum number of squads of Wasp, Mustang, Steel Ball, Stormcaller, Sledgehammer, Hacker, Phoenix, Wraith, Scorpion, Fire Badger, Sabertooth, and Typhoon from 4 to 3
· Lowered the maximum level of Vulcan, Melting Point, Wasp, Mustang, Steel Ball, Sledgehammer, Fang, Crawler, Overlord, Stormcaller, Scorpion, and Fire Badger
· Nerfed large·quantity Rhino cards
· Buffed War Factory cards
Bugfixes
· Fixed lots of display errors
· Fixed an issue where players would sometimes fail to load into battle
· Fixed an issue with incorrect MMR calculation for new players. All players will see a small increase in MMR in the coming weeks