Hello Commanders!
We hope you're having a good first impression of the 4 Player Brawl mode we released today! We noticed a few bugs we wanted to address immediately, and so we'll release hotfix update for Mechabellum. We're currently aiming to do it within about 1 hour, though we're still running a few tests, and the timeline might change slightly.
To roll out the hotfix, we'll need to take the servers offline for a short maintenance of about 10 minutes. Should be just enough time to rehydrate between games! Thanks for your understanding!
Update 0.8.1.1 changelog
Bug fixes
- Fixed an issue where the final round score in a 4-Player Braw was not being calculated correctly.
- Fixed an issue that caused the game to freeze when the AI took over for a player during the combat phase in a 4-Player Brawl.
- Fixed an issue where the Combat Power of some players in the lobby was displayed incorrectly.
- Fixed a few other display-related bugs.