News Liste Albion Online

Changelog: Paths to Glory Patch 3
Albion Online
04.09.24 10:00 Community Announcements

Paths to Glory Patch 3 - Version 26.030.1 - September 4, 2024



Zitat:
This patch brings some combat balance changes, Destiny Board improvements, and bug fixes, along with Season 23 winner statues.

Season 23 Winner Statues



Statues for Season 23 winners IFures, PLAC, and Sex and Flex have been unveiled in their respective servers’ Conqueror’s Hall. Congratulations once more to the triumphant guilds!

Changes



Mob Changes
  • Sentry Mages no longer auto-regenerate health, but their maximum health has been increased: [list]
  • Max health: 61,458 → 68,287[/*]
[/*][/list]
Destiny Board
  • Improved Destiny Board camera stability when zoomed out[/*]
  • Improved number readability and reduced overall glare[/*]

Combat Balance Changes



Bows
  • Explosive Arrows (all Bows) [list]
  • Damage: 21.45 → 23[/*]
[/*] [*]Lucent Hawk (Mistpiercer)
  • Damage per arrow: 170 → 178[/*]
[/*][/list]
Crossbows
  • Auto Fire (all Crossbows) [list]
  • Damage per tick: 30 → 32[/*]
[/*][/list]
Cursed Staffs
  • Cataclysm (Damnation Staff) [list]
  • Cast time: 2.5s → 2s[/*]
[/*][/list]
Daggers
  • Assassin Spirit (all Daggers) [list]
  • Charge interval: 2.5s → 2s[/*]
[/*][/list]
Holy Staffs
  • Celestial Sphere (Redemption Staff) [list]
  • Bounces: 10 → 8[/*]
  • Area of Effect: 0 → 4m[/*]
  • Heal: 85 → 77[/*]
[/*] [*]Divine Protection (Divine Staff)
  • AoE Heal: [list]
  • No longer triggers automatically when the shield expires[/*]
  • Instead, the spell can be manually reactivated to detonate the shield and trigger the AoE heal[/*]
  • Affected Allies: 5 → 10[/*]
[/*] [/list] [/*][/list]
Nature Staffs
  • Cleanse Heal (all Nature Staffs) [list]
  • Heal value - 0 Charges: 55 → 65[/*]
  • Heal value - 1 Charge: 70 → 80[/*]
  • Heal value - 2 Charges: 90 → 105[/*]
  • Heal value - 3 Charges: 120 → 135[/*]
[/*][/list]
Shapeshifter Staffs
  • Piercing Light (Lightcaller) [list]
  • Light Spark explosion damage: 92 → 83[/*]
[/*] [*]Unstable Projectile (all Shapeshifter Staffs)
  • Energy cost: 7 → 4[/*]
[/*][/list]
Spears
  • Razor’s Edge (Rift Glaive) [list]
  • Range: 20m → 17m[/*]
[/*][/list]
War Gloves
  • Create Opening (all War Gloves) [list]
  • Damage: 60 → 72[/*]
[/*] [*]Fleet Footwork (all War Gloves)
  • Damage: 64 → 78[/*]
  • Bonus auto-attack damage: 100% → 150%[/*]
  • Resistances now increase by 20% while dashing[/*]
[/*][/list]
Armors
  • Levitate (Cultist Robe) [list]
  • Resistances while channeling: 50% → 40%[/*]
[/*][/list]
Battle Mounts
  • Poison Cloud (Venom Basilisk) [list]
  • Damage reduction: 25% → 20%[/*]
[/*] [*]Intoxicating Breath (Venom Basilisk)
  • Defense reduction: 50% → 33%[/*]
[/*] [*]Artillery Fire (Behemoth)
  • DoT duration: 18s → 14s[/*]
  • Damage per tick: 0.8% → 1% (total damage unchanged)[/*]
[/*][/list]
Other
  • Force Field (all Cloth Helmets) [list]
  • Auto-attacks no longer resume after casting[/*]
[/*][/list]

Fixes



Albion Journal fixes
  • Fixed issue where missions to deliver Weakened Wisps in Greater Mists would not count those delivered by party members[/*]
  • Fixed issue where the mission ‘Defeat Faction Champions’ would not count party member kills for the Champion of Martlock[/*]
  • Fixed issue where enchanted resources would not count towards resource refining missions[/*]
  • Removed extinct mobs from the ‘Skin all Hide Animals’ mission[/*]
  • Fixed issue where 'Open open-world Treasure Chests' missions could be completed in the Mists[/*]
  • Fixed issue where ‘Kill players in Static Dungeons’ missions would count kills in the Caerleon Passageway[/*]
  • Fixed issue where consuming Tomes of Insight or Fishes would incorrectly progress Journal missions related to gaining Fame[/*]
  • Fixed issue where some Journal missions that had their conditions changed would no longer progress or register as completed[/*]
  • Fixed issue where some Dryad Guardians in certain biomes did not count towards ‘Harvest resources from Ancient Resource Mobs’ missions[/*]

Spell fixes
  • Limitbreaker (Infinity Blade): fixed issue where the second attack would deal less damage than intended[/*]
  • Triple Kick (War Gloves): fixed issue where players with immunity to Forced Movement effects could be pulled[/*]
  • Harpoon (all Spears): fixed issue with targets not reliably being hit at max range[/*]
  • Fixed tooltips for Deathward Climax (Boltcasters), Separator (all Quarterstaffs), Lucent Hawk (Mistpiercer), and Premonition (Boots of Valor)[/*]
  • Fixed issue where some tooltips displayed incorrect defense reduction stats[/*]

UI fixes
  • Fixed issue where the enchantment level for potions could not be selected when creating a Buy Order through the Marketplace[/*]
  • [MOBILE] Improved active state behavior of party, quest and journal HUD elements [list]
  • Fixed issue where the active selection would change when changing regions[/*]
[/*][/list]
Other fixes
  • Fixed issue where the Embalmed Tiger skin could not be traded on the Marketplace after its non-tradable period expired[/*]
  • Fixed issue where players would not encounter the intended Roaming Mobs when Tracking in the Roads of Avalon[/*]
  • Fixed rare issue where players could lose all buffs if disconnected while changing regions[/*]
  • Fixed issue where players could be dismounted after collecting Silver with auto-pickup enabled[/*]
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes[/*]
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