Horizons Patch 1 - Version 27.010.1 - November 6, 2024
Zitat:
This patch focuses on making adjustments to new features introduced with the Horizons update, along with important fixes to a few gameplay issues.
Changes
Alternate Mount-up
- Running back to a mount when using the Mount ability in the half-mounted radius is now available as a toggle option [list]
- This new option can be found in the ‘General’ section of the settings menu[/*]
Crystal Creatures Changes
- Crystal Cobra: Some abilities have had their damage and potency reduced[/*]
- Crystal Beetle: The Lightning Strike ability has had its duration and frequency reduced[/*]
Journal Changes
- The Journal mission ‘Your voice sounds familiar…’ has been renamed ‘Talk to yourself…’ and its reward has been adjusted: [list]
- 200 Ghost Victory Emote Charges → Master’s Tome of Insight[/*]
Dynamic Encampment Adjustments
- Based on feedback, mobs in Encampments no longer have a Fame penalty, resulting in a significant increase in Fame gained per mob [list]
- Fame required to complete the objective has been increased proportionally to match the new values[/*]
- To mitigate the risk of creating extremely powerful Fame farms, Fame can no longer be gained from mobs after the objective has been completed or if the player is outside the Encampment area[/*]
- Common Caches have been renamed to ‘Common Tome Caches’ to highlight their primary reward[/*]
- To partially offset this, the Might rewarded for completing the objective has been reduced[/*]
Combat Balance Changes
Arcane Staffs
- Protective Beam (Enigmatic Staff) [list]
- Shield damage absorption: 200 → 240[/*]
- Max channel time: 9s → 6s[/*]
Bows
- Ray of Light (all Bows) [list]
- Damage: 158.55 → 164[/*]
Crossbows
- Forceful Bolts (all Crossbows) [list]
- Effect now charges with 5 spells instead of 3 normal attacks[/*]
Cursed Staffs
- Cursed Beam (all Cursed Staffs) [list]
- AoE damage vs mobs: 68 → 58[/*]
Daggers
- Ring of Death (Twin Slayers) [list]
- Improved Recall hit detection[/*]
Frost Staffs
- Arctic Volley (Arctic Staff) [list]
- Cooldown: 20s → 15s[/*]
- Initial energy cost: 8 → 3[/*]
- Damage: 97 → 90[/*]
- Effect now charges with 5 spells instead of 3 normal attacks[/*]
Hammers
- Giant Steps (Forge Hammer) [list]
- Damage: 110 → 125[/*]
Holy Staffs
- Sacred Pulse (all Holy Staffs) [list]
- Damage vs mobs: 112 → 168[/*]
Quarterstaffs
- Vault Leap (regular Quarterstaff) [list]
- Range: 12m → 13m[/*]
Shapeshifter Staffs
- Light Spark (Lightcaller) [list]
- Radius: 5m → 4m[/*]
- Damage: 83 → 75[/*]
Spears
- Fling (Glaive) [list]
- Cast range: 4m → 5m[/*]
- Pull distance: 7m → 10m[/*]
Swords
- Splitting Slash (all Swords) [list]
- Root: 1.24s → 1s[/*]
- Damage: 135.14 → 123[/*]
Misc
- Dismount Area [list]
- Radius: 15m → 18m[/*]
Fixes
Spell fixes
- Fixed issue where using the last food or potion while a recastable spell was active would prevent the spell from being recast[/*]
UI fixes
- [DESKTOP] Fixed issue where increasing the size of party markers would not affect mob markers[/*]
- [MOBILE] Fixed issue that altered the default spell button order in the Virtual Joystick layout[/*]
- [MOBILE] Fixed issue where a section of the Guild Members list would not display correctly[/*]
- Fixed issue where the Inventory UI could open unexpectedly[/*]
- Fixed issue that could prevent the avatar and items in the Inventory UI from displaying[/*]
- Fixed issue where an Awakened item shared in chat could display incorrectly[/*]
- Fixed issue where binding a new key would not override the previous one[/*]
- Fixed issue where internal tags would be visible in the warning tooltip for blocked Hideout placements[/*]
- Fixed issue where the minimap would not be visible in 20v20 Arena matches[/*]
- Fixed issue where the Faction Outpost’s contested animation would not display properly in the World Map[/*]
- Fixed issue where some HUD elements could disappear when entering Randomized Dungeons[/*]
- Fixed issue where the Item Power of the player challenging to a duel would not be displayed[/*]
- Fixed issue where the chat size would reset after making changes to the HUD[/*]
Other fixes
- Fixed issue where the Fame gained from various activities would not be displayed in overhead messages or the combat log[/*]
- Fixed issue where Dynamic Resource Hotspots could spawn resources of a lower tier than expected[/*]
- Fixed issue where Enchanted resources would not display their special effects in Dynamic Resource Hotspots[/*]
- Fixed issue where the S.A.F.E. Portal's location on the Region Map would not always update to its new location after maintenance[/*]
- Fixed issue where completing a higher level of the Journal mission ‘Visit a Guild Island’ would not complete the corresponding lower levels[/*]
- [MOBILE] Fixed issue where Outland Banks would not be visible to some players[/*]
- [MOBILE] Fixed issue preventing interaction with entrances to Hallowed Ground Group Dungeons and Group Dungeons in the Roads of Avalon[/*]
- [MOBILE] Fixed issue where some Android users could not update or launch the game client[/*]
- [MOBILE] Fixed issue where some Book Chests would not be visible to Android users[/*]
- Various additional graphical, animation, terrain, audio, UI, and localization fixes[/*]