
With the Rogue Frontier update arriving February 3, the Outlands are poised to be more vibrant than ever. This sets the stage for a faster-paced Guild Season, where every guild member, from fierce warriors to diligent gatherers, has a critical role in the pursuit of glory. Let's dive into some of the changes coming with Season 26.
Guild Season Changes
Beginning with Season 26, seasons will be reduced to 59 days, with a faster-paced, more intense dynamic. Major content updates will now arrive every four months instead of three, allowing for two full seasons within the same update cycle.

Territories will reset three times during a season: at the start, in the middle, and on the final weekend. The mid-season Invasion Day introduces the double point-scoring period, meaning this high-stakes phase now covers half the season (previously it was a third). This heightens the need for sharp strategic planning, with greater opportunity for guilds to dramatically change the course of a season. Off-seasons will alternate between twelve and five days.
Balance Adjustments
Several balance adjustments accompany the shorter season:
- Might requirements for Guild Challenges are being reduced[/*]
- Territories will generate 50% more Fortification Points each day[/*]
- Season Points are being rebalanced: [list]
- Significant boosts to PvE, Corrupted Dungeons, and gathering, encouraging open-world exploration and enhancing the value of non-PvP contributions[/*]
- Energy Crystals will offer 20% less Season Points, to account for the double scoring phase now covering half the season[/*]
- The overall Season Point output should remain much the same, so Headquarters Hideout requirements are unchanged[/*]

Full details can be found in this Forum post, and the upcoming patchnotes accompanying the launch of Rogue Frontier.
Smuggler Activities and Challenges
The Rogue Frontier update introduces the Smuggler Faction to the Outlands, giving solo players and smaller guilds new opportunities to earn Might and Favor by freeing captured smugglers and recovering crates from ambushed wagons.

These activities contribute to a new Guild Challenge category, offering fresh opportunities for guild members to support their teams.
Get Ready for the Action
Guild Seasons lie at the heart of Albion's competitive scene, where guilds vie for territories, Season Points, and top rankings. Participating allows you to contribute to your guild’s success through diverse activities – even if PvP isn’t your focus, there are plenty of ways to help secure rewards and climb the ranks. Ready to get started? Use the Guild Finder to connect with a guild and embark on your journey to guild glory.
These changes promise a faster, action-packed season, keeping the competition intense and every moment engaging. Good luck, and may your efforts lead your guild to glory. See you on the battlefield!