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This patch follows up on previous combat balance changes, enhances some less prominent weapons and abilities, and introduces additional changes and fixes.
Changes
Item Destruction
- Items can no longer be destroyed if a player is ejected from the Roads of Avalon[/*]
- Many item types that previously did not create a trash item upon destruction (e.g. consumable items) began to do so with the Rogue Frontier update [list]
- This has been reverted, and those items once again do not generate trash[/*]
- Equipable items had their destruction rate increased from 30% to 33%[/*]
- Non-equipable items had their destruction rate decreased from 36% to 33%[/*]
- These rates have not changed at all in this patch[/*]
Other Changes
- Energy destruction from Territory Raiding has been increased from 10% to 20%[/*]
Combat Balance Changes
Axes
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Relentless Assault’s damage has been increased, to help Crystal Reaper find its place in the meta.
- Relentless Assault (Crystal Reaper) [list]
- Damage: 90 → 105[/*]
Bows
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Skystrider Bow’s Sky Bolts now deal more damage and hit more easily, especially against close-range targets.
- Sky's Fury (Skystrider Bow) [list]
- Dash range: 7m → 10m[/*]
- Buff duration: 3.5s → 3.75s[/*]
- Damage per bolt: 130 → 140[/*]
- Bolt hit delay: 0.6s → 0.4s[/*]
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As Undead Arrows is a toggled ability with a significant downside while active, its cooldown has been reduced to make it less punishing to toggle off.
- Undead Arrows (Whispering Bow) [list]
- Cooldown: 12s → 10s[/*]
Frost Staffs
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Hoarfrost has received a significant buff to increase its baseline effectiveness.
- Avalanche (Hoarfrost Staff) [list]
- Snowball damage: 60 → 120[/*]
- Snowball Knockback distance: 5m → 10m (knockback duration unchanged)[/*]
- Increased slow trail width: 4m → 5m[/*]
Shapeshifter Staffs
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Pulse Shock is intended to support melee-oriented transformations, but not so strong as to be the default damaging Q. Therefore, its damage has been reduced.
- Pulse Shock (all Shapeshifter Staffs) [list]
- Damage: 109 → 97[/*]
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Following the recent range increase to Sinister Swipes, Prowling Staff has gained a lot of stickiness, and no longer requires such a strong baseline movement speed increase.
- Shadow Panther Transform (Prowling Staff) [list]
- Transformation movement speed: 6.5 → 5.5[/*]
War Gloves
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Purifying Combination's cooldown has been increased to remove some of Fists of Avalon’s power as a non-commital mobility option.
- Purifying Combination (Fists of Avalon) [list]
- Dive Kick cooldown: 20s → 25s[/*]
Helmets
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Circle of Inspiration’s maximum targets have been increased to make Druid Cowl more suitable for large groups.
- Circle of Inspiration (Druid Cowl) [list]
- Max targets: 5 → 10[/*]
Fixes
Spell Fixes
- Evasive Jump (Royal Shoes): Fixed issue where immunities could incorrectly be purged[/*]
- Infernal Boulder (Hellfire Hands): Fixed issue where a line of sight was required[/*]
- Sky Bolt (Skystrider Bow): Fixed issue where a line of sight was required[/*]
UI Fixes
- Fixed issue where islands would sometimes not be selectable in the Travel Planner UI[/*]
- Fixed issue where linking Kill Trophies in chat would not display correctly[/*]
- Fixed issue where it was not possible to reach Elite Levels on the Destiny Board using the Learn button[/*]
- [MOBILE] Fixed issue where chat channel buttons would not work[/*]
- [MOBILE] Fixed issue where long-pressing in various UIs would fail to bring up tooltips[/*]
Other Fixes
- Fixed issue where Small Treasure Chests had gone missing from red zones[/*]