We offer a new update in response to your recent feedback. Please read:
Minor Update v1.3.9.6
- Gun fire rates are balanced to be closer to historical data of gun reloads in battle condition.
- Aiming calculations adjusted further to be working correctly with the new gun reloads.
- Improved calculations of land army management and fixed some inconsistencies. Now the armies will not inflate in numbers resulting in never ending offensives. The armies will properly utilize the major nation's home population and not increase in size wrongly utilizing foreign population.
- Fixed transport losses calculations so that transport losses will happen only when enemy fleets have presence in the sea region. This improvement should positively affect the previously very difficult situation of losing transports all over the map with little control on defending them effectively.
- Fixed issue in Naval invasion calculations and added statistic "Chance to succeed:' which will aid to understand if the invasion is progressing favorably.
- Various minor fixes in some hull models according to recent feedback.
- Balanced refit times to be not so demanding, based on your feedback.
- Some minor UI fixes.
- Visualization optimizations in weather with much less performance cost.
- Shipyard interface optimization in fps performance.
Now you can review the progress of the naval invasion easily.
Enjoy!
The Game-Labs Team
Uploaded Repaired version:
- Fixed temporary issue in shipyard causing the selected parts to appear in blue wireframes.
Uploaded Repaired version x2:
- Fixed temporary issue making part highlight not to work during combat.
- Fixed issue that could make a shared design to not save.
- Various optimizations/fixes on hulls and parts. Issues on them could cause auto-design errors or other problems.
Please restart Steam to update the game fast