News Liste Ultimate Admiral: Dreadnoughts
We just deployed a new patch which fixes some old issues of the campaign and improves the AI. Please read:
*Optimization Update v1.4.1.1 R*
- Fixed old issue of the campaign related to the final recurring technologies. There was a bug in the saving process that could result in ships including at least one type of such technology to become overweight when you loaded the campaign save. This fix cannot repair existing overweight ships but addresses the problem so that it does not happen again for new ship designs or new campaigns.
- Fixed ID issue of the refit procedures which players could create on their games when they used the same names for already made ships. We are unaware if this fix may cause bugs to players that exploited the naming errors to refit ships of other minor nations, but on new campaigns the previous corrupted data which could bug the game in various ways, should not happen again.
- Further Battle AI improvements to fight on a more effective distance and utilize better the Scout/Screen formations.
- Improved further the torpedo friendly fire mechanics, addressing cases of unwanted torpedo fire through large ship formations.
- Other minor fixes.
This patch is probably the last prior to the next major update. The next major update will mainly include several new hulls, the localization of Greek and Korean languages and maybe some new features.
Enjoy!
The Game-Labs Team
Uploaded repaired version including the following
- Reverted the Refit ID fix because it prevented building a refit based on a previous refit design. This was an unwanted error of the new system so we had to take back the feature until it works properly.
- Fixed bug that could make a player accidentally delete all ammo of a selected ship when making a bug report with a shortcut.
Please restart Steam to get this update properly. Users should not allow downloading of updates during gameplay because it may corrupt their installation. This is an advice not only for our game but any game.
Uploaded optimized version including the following
- Brought back the Refit ID fix, which now should work properly. It should also speed up saving procedures and turn times.
- Aiming fine tuning: Gun aiming is sharper, making the rate of fire more significant and the accuracy more realistically balanced.
*Economy balance:*
- Oil resources become even more significant in growth, income and fuel consumption
- Nation growth is normalized in values. There is a more balanced growth during war, revolution and peacetime period, plus growth is shaped up according to GDP, so it distinguishes developed nations of very high GDP from developing nations with too low GDP.
Please restart Steam to get this update properly. Users should not allow downloading of updates during gameplay because it may corrupt their installation. This is an advice not only for our game but any game.