We continue to optimize the game, offering this new update:
Minor Update v1.3.9.5
- Fixed old, quite rare issue that players occasionally reported, which when it happened it would create invalid saved ships in the custom battle interface. Those falsely invalid ships would be irreparable, unless deleted. If you have such ships saved, they should be working now.
- Fixed issue which could make the sunk Transport ships to not provide VP.
- Fixed a few minor issues in African provinces, causing them to not change highlight color when conquered.
- Fixed a rare issue which could cause a battle to not load.
- Fixed issue that made dissolved nations to continue to appear in diplomatic actions.
- Fixed issue which could sometimes make a ship enter the refit interface without calculating the weight savings of newer technologies. This would be noticeable when you attempted to refit a ship that was constructed many years before, and its initial weight was exactly the same.
- Target Switch/Aiming logic optimizations which should make the targeting not only more consistent but also less consuming in fps.
- Auto-Design further optimizations.
- Improved visually the battle landscapes in lighting and other aspects.
- Ship models base acceleration in combat slightly increased (In various occasions it would be lower than it should realistically be, making tactical maneuvers less important).
Enjoy!
The Game-Labs Team