You can now play the first playable version of the upcoming major update v1.7. This new update finalizes the available guns for all nations and will also offer some new hulls. There are also important game optimizations. You can read in the changelog what is available now.
Players who are accustomed with previous beta stages, will find familiar the procedures.
This is how you switch to the beta:
https://steamcommunity.com/app/1069660/discussions/3/3191362449922656706/
You need to know the following BEFORE you switch to the beta:
- Old campaign saves and all ship saves will become unavailable. DO NOT switch to beta if you are unsure if you want to start a new game on the new major update and lose any previous saved designs of the older game version.
- The shared designs will have issues with tonnage or will have different models of guns, which will make the designs invalid. It is up to you to repair them manually or delete them. It is advised to NOT USE them for the campaign until you are sure they are functional. You can select the campaign setting to not use shared designs. Please DO NOT report bugs, if you know that you use old shared designs.
- The campaign setting "Slow" is temporarily the only available option to start the campaign, until the new pre-made initial ships become available.
*v1.7 MAJOR UPDATE*
*NEW HULLS*
- (Will be available soon)
*NEW GUNS*
- New quad guns for almost all calibers and for all nations.
- New USA 17 to 20-inch guns for Mark-2 tech, 7 to 18-inch guns for Mark-3 tech, 12 to 18-inch guns for Mark-4 tech.
- New USA 4-inch guns for Mark-4/5 techs.
- New USA 2 to 3-inch guns for Mark-2/3 techs.
- New British 15 to 20-inch guns for Mark 1/2/3 techs.
- New British 6 to 8-inch guns for Mark 3/4/5 techs.
- New German 17 to 20-inch guns for Mark-2 tech, 15 to 16-inch guns for Mark-2/3 techs.
- Various fixes and improvements for several guns.
*OTHER*
- Ship parts weights are reduced and costs have been adjusted accordingly. Armor and engine weights slightly adjusted. The result is more available tonnage for ship design, as much as was needed for allowing to recreate historical designs more easily, with adequate protection.
- Triple guns and quad guns are now available sooner in the technology tree.
- Optimizations in ship design calculations affecting positively the loading times and all the processes when you design ships.
- Custom battle's maximum year is now 1960.
- Battle AI became further improved.
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You can use the special Steam forum to offer your feedback about the upcoming new version:
https://steamcommunity.com/app/1069660/discussions/3/
We hope you will like the new changes, as we plan to stop offering new major updates, and keep the game version stable for playing without any need for any more save resets.