Changelog - Patch 2.0.1.5
Added
- Added ability to drop a stack of items by holding down the drop button
- A visual indicator to show the player that data is being loaded
Fixed
- Firewood requirements do not update with building improvements
- Dialogues sometimes getting stuck on an empty window for the client if they have high latency
- Wrong display of skill descriptions in Spanish
- Client can flirt indefinitely as long as the player picks the right answers
- Client can give only one gift per game
- Client can give a gift after every game reload
- If host and client flirt with the same NPC and on another day host talks first with the given NPC then client isn’t able to flirt
- Changing torch type while torch is lit doesn't change the torch in player’s hands
- A new torch in inventory gets the hp of an old torch
- Infinite torches if player drops the one equipped or transfers it to a chest
- Picking one torch, then picking another from a stack then dropping the first and lighting the second one resulted in wrong item getting its condition dropped
- Client's torch can be indestructible when they pick another torch and throw away the old one
- Weight of the player is not correctly updated when client transfers/sells/buys item
- In peoples' needs, the items were wrongly counted
- If a client upgrades a building to a higher level, then the game tries to recover building materials and give them to the host instead of the player making the upgrade
- Client can manage only items from the first buildings (for example, only items from Hunting Lodge I when managing Hunting Lodge II)
- After giving a gift as client, NPC always responds as if no gift was given
- On loading the game, player always equips first one of the equipped item type from the inventory instead of the correct one
- After torch burning out for client, the new automatically equipped one doesn't show its usage in HUD
- Single player cave near Branica - two cave deposits moved to be reachable by the player.
Updated
- Generic NPCs on the Oxbow map will now have rumours option in their dialogues
- The effect of holding buttons has been sped up and smoothed out (in sliders and list of buttons)
- The input for transferring items to a mount has been changed
- Cherry Pie has a lower stamina boost
- Fruit Tart has a lower water boost
- Flatbread and Flatbread with Onion provide less food
- Oat Rolls, Rye Bread, Wheat Bread, Wheat Rolls, White Bread provide less food
- Oat Rolls, Wheat Bread, Wheat Rolls effects last shorter
- White Bread effect is weaker
- Potion of Sobriety completely frees you from the consequences of drunkenness
- Soured Milk has a longer effect, better alcohol reduction and provides more water
- Pickaxe has a +5 damage per hit
- Regular summer day has a colder afternoon
- More visual details and decorations in caves, both on co-op and single maps
- Tweaked character rag doll
- Some river and lake banks are updated with foliage
- Polish language is updated
Kind Regards,
Render Cube and Toplitz Teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty