We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:
Added
- Option to disable Remote Storage Access in the game Customisation Options
- Tool durability loss tab in the economy summary window
- Option to hide Survival Parameters in the User Interface settings
- The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
- Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)
Fixed
- NPCs (mainly vendors) not moving due to being overloaded
- Stacking of items not working in the details of the building
- Production summary tabs not replicating to client correctly
- Various instances where the player could walk faster than intended, e.g. when encumbered
- Fish that could not be caught in the northern part of the map
- Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
- The Inventory list would scroll to the selected item while another player was crafting items
- Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
- The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
- Loading tip about the deleted Handyman skill will no longer be displayed
- Translation errors in pl, ko, ru, ua, nl, de and hu
- Goods sold at Market Stalls were not included in the Economy Summary tab
- Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
- Only one cradle was visible when having two babies
- D-pad didn't work in the trade menu
- Sorting items by condition
- Inspector mode being still on after leaving the trade menu or the chest menu
- After moving the stack in or out of the chest, an item below the transferred one might dissapear
- Player could build furniture without all required resources
- Remote Storages work with Simple Bags and Bags now
- Collapsable lists in the village management window sometimes showed 0 entries
Updated
- Economy Summary tab shows current number of items in the Storages now
- Optimised animals
- Optimised Inspector Mode
- Optimised item memory usage
- Optimised audio memory usage
- Optimised UI memory usage
- Optimised some particle systems
- All languages
- The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
- The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
- The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
- Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
- Time periods in the Production Summary tab now have special icons
- “Transfer All” now transfers only unequipped items
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/