Changelog - Patch 2.0.0.7
Added
- New footsteps sounds for player, npc and all animals - deep water walking
- Sounds for a few NPC's animations
- Quickload on solo oxbow
- Epic Online Service logging window to some multiplayer related menus
Fixed
- Some cases when player character would get overwritten with another player character
- An error that could cause desync problems between clients and host when it comes to plant state
- Sometimes the air temperature has incorrect values
- In some cases "Grab" interaction showed up when items were not picakable
- Player's husband/wife can speak texts belonging to unmarried NPCs (chatters)
- Player's wife (NPC from quest) doesn't recognize him as her husband (incorrect dialogue) [SINGLE PLAYER]
- When child grows from infant to toddler, a ghost infant stays floating above the child's bed
- Clients sometimes unable to interact with beds
- Clients unable to lay down in the bed if their partner is sleeping in it
- Players unable to lay down in the same bed if they have partners
- Player able to sometimes interact with beds when its already occupied
- Player sometimes having a "Free Up Workbench" prompt on the bed if there is an npc sleeping in it
- Some fields not being interactable if they were placed on a really high or really low elevation
- Host can assign clients' partners when they are not in the session which after some time may result in that partner marrying NPC and having double marriage
- After loading game animals settings revert always to 100% and ommits customization. Only starts working after one season
- On coop in the Oxbow leaving some UIs with gamepad makes character jump
- After loading the game clients may not be able to complete more than one objective from quest that is in progress
- Overlapping panels in new game menu
- Removed context menu after clicking RMB on session code
- Dialogue getting stuck after asking Stoislawa to move aside
- Wrong dialogue text after trading with Niemila
- Swir in some cases might have not spawned for quest (Loading or reloading save file will bring him back)
Updated
- The development stage achievements now give every previous one as well if they were not already unlocked
- Icons of vendors in Piastiovia
- Basic summer weather has warmer afternoon
- Basic spring weather has warmer night
- Cap Coif and Short Sleeve Tunic have better hot protection
- Changed stats for most of food items
- Changed recipe for fishing spear
- Lumberjack, Hunters and Fishers experience rate decreased
- Changed production rate for Woodshed, Hunting Lodge, Fishing Hut and Workshop
- Chickens and Geese has lower chance to have offspring
- Geese eat more
- Removed player mount voice sounds
- Changed logic that marks saves as multiplayer - Maybe no more venturing to valley from oxbow
- Changed tutorial objective to roast meat from 4 to 1 meat as it blocked progress if someone shared raw meat before the process or... ate it in the meantime
- Higher prices for hoes
- Excavation Shed, Woodshed, Fishing Hut, Hunting Lodge and Kitchen productivity changed
- Changed gained experience in Excavation Shed, Woodshed, Fishing Hut, Hunting Lodge and Kitchen
- Decoration in some caves
- Polish language
Kind Regards,
Render Cube and Toplitz Teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/