Greetings Adventurers,
This patch addresses a variety of issues that players have been seeing in online games and addresses a handful of softlocks that are in both single and multiplayer. This update also includes the seasonal cosmetic for [b]St. Patrick’s Day[/b], the [b]Lucky Suit[/b]! We also revised how we will be releasing seasonal cosmetics based off of community feedback. During seasonal events the specific content will be a free purchase from the Lore Store. When cosmetics are “off season” they can still be purchased for a set Lore amount. This will allow anyone to be able to get the cosmetics no matter the year.Online Fixes
- Fixed an issue where using bombs online could lead to a softlock.
- Fixed an online desync that could occur when loading into Overworld.
- Fixed an online desync that could occur when double-clicking for movement.
- Fixed an online desync that could occur on certain focus usage in combat.
- Fixed an online desync when using a vision scroll and revealing POIs.
- Fixed an online desync that could occur when loading continuing a game in a dungeon.
Combat
- Fixed the softlock caused by Shattered Mirror summoning a clone of a player that has the Eager trait equipped.
- Fixed the softlock caused by Bandit King summoning minions (and other bosses).
- Updated certain ability schedules to prevent instances where fights get in annoying stun lock situations. (We’re looking at you, spiders!)
- Fixed the issue where Guard was not being applied on subsequent waves in Siege battles.
- Fixed the issue where Bosses could flee from combat.
- Fixed the Kraken from showing up in random fights for some players.
- Fixed an issue where certain enemies wouldn’t play their correct death animation when dying from Thorn or Reflect damage.
- Fixed Daze so that it correctly affects abilities when players are Dazed (ie. Taunt, Equip).
Dungeons
- Fixed an issue where reviving a player after a trap death the character model wouldn’t appear until the next combat.
Overworld
- Fixed the softlock that was occurring when randomly entering towns.
UX/UI
- Updated the companion HUD windows to better show their abilities.
- Fixed an issue with certain tooltips overlapping when playing in Korean.
- Fixed an issue where the Kraken’s HP wouldn’t update on a kill blow.
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