Exciting day across Fahrul! With this quick update we’ve dropped in some beloved weapons and addressed a number of bugs to help the resistance fight back the evil queen!
Online
- Enabled crossplay across all platforms.
- Enabled rumble across multiplayer sessions, including local co-op.
The Resistance have dug up some weapons that were used in the fight against Vexor. These returning favourites can now be found scattered throughout Fahrul to aid in your quest against Queen Rosomon.
Equipment
- Goat Wizard's Staff
- Baelyn's Embrace
- Declan's Bow
- Vardemoder
- Golden Gun
- Book on a Stick
There are also some new Trinkets for adventurers keen to take advantage of the elemental damage and resistance in For the King II!
- Flaming Talisman
- Lightning Talisman
- Frost Talisman
- Water Talisman
- Toxic Talisman
Bug Fixes
- Fix for a graphical issue on the ‘Precious Pearl’ model.
- Fix for the ‘Eerie Mist’ encounter card cutting off on the top.
- Fixed the ‘Called Shot’ Skill not using the correct animation.
- Fixed for ‘Spectral Glaive’ clipping through the Castle Dungeon floor.
- Fixed ‘White Flash’ when transitioning rooms in the Dark Carnival or Dungeons.
- Fixed Popcorn text missing for Rest and Mediate options in the Dark Carnival,
- Fixed an issue with Queen Rosomon missing hands during her dialogue.
- Fixed wave counter staying on screen and obscuring other UI elements.
- Improved controller responsiveness.
- Improved the day to night transition on overworld.
- Fixed an issue where Royal Tutor wasn’t always showing his dialogue portrait.
- Fixed an issue where inventory and loot phase was’t updating equipped items in real-time.
- Fixed an issue where the revive animation wasn’t always playing correctly.
- Fixed an issue where the Settings menu couldn’t be accessed in combat during an attack.
- Fixed an issue with player summaries not always closing correctly in towns.
- Fixed an issue where Scourge portraits weren’t always displaying correctly on the overworld.
- Fixed Resistance members' weapons being able to be bought in the Night Market.
- Fixed an issue on the Overworld where players would walk to a POI that was being inspected within walking range.
- Fixed an issue where default player names could get out of sync when changing class in Party Customization.
- Fixed an issue where the overworld would pan over clouds after returning from combat.
- Fixed an issue with the Evil Reflections not rendering correctly.
- Fixed an issue where a player that died in combat could be seen standing on the overworld rather than their grave marker.
As always, thank you for your continued support!
⚔️IronOak Games
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