Today’s hotfix includes an update to resolve a high-priority issue with online sessions locking up for clients when loading into any dungeon. This also includes an Xbox fix that was causing non-primary controllers to lose functionality when accessing the multiplayer menu.
- Fixed the online issue that was causing indefinite loading for clients when loading into any dungeon. This behaviour was present for players that accepted an online invitation to the session from a platform invite (ie. Steam invite)
- Fixed an issue that prevented players from entering a dungeon, if they entered a Multiplayer game via Platform invite, i.e Directly from Friends List.
Additionally, we have a bigger update in testing that looks to address several issues as well as a small content update centered around the nefarious Merling faction! This update will include two new unlockable traits, a new weapon set, visual upgrades, and a new party mechanic for healing fountains.
Thank you again for all of the feedback, comments, reports, reviews, and passion. We have so much love for the community—and for this game. We have so much more planned for down the road, can’t wait to show you all we have in store!

Join the IronOak Games and For The King community on:
➡️X
➡️Discord
➡️TikTok