As the Blood Bond continues, we are ready to unveil our 3.2 update, packed with exciting enhancements. This update brings a wealth of improvements, bug fixes, and new features to the Manor. From refined audio and visual tweaks to user-friendly adjustments, there's something for everyone.
Dive into the full patch notes below:
Manor
- Various map exploits have been fixed.
- Various tweaks have been made to the confession booth to make it more intuitive to use.
- The in-between portals have been visually improved.
- The interactions on various weak points have been improved.
- The rotating doors have had audio added to them.
- The audio for the coffin task has been tweaked and improved.
Improvements
- You can now equip cosmetics directly from both the Season tab on the menu and the Crypt.
- The inbetween audio ambience has been updated for humans to be able to tell how long of the inbetween is left.
- You can now open glossary entries from various places on the menu, including the collection tab and the crypt.
- The CCTV tablet is now easier to view.
- You can now navigate through pages on the collection and season tabs without focusing the arrow buttons.
- The game summary cinematic has been tightened up, and is now skippable.
- The game summary now shows what season rewards you've unlocked, and allows you to equip them.
- How player name tags are revealed during the game summary has been reworked.
- The 'use random terror skin' option is now on by default.
- Role symbols have been added to the game summary sequence.
- GM voice lines have been replaced with the new Voice Actor, as first seen in the new explainer video.
- Personal notifications have been moved to alerts - and global notifications are now the same for everyone.
- Roles that you do not yet own now appear as locked in the Game Found selection.
- The in-game shop no longer requires players to scroll.
- Ping icons have been visually updated.
- The queueing UI on the menu now informs a player if they're searching for a game globally due to their matchmaking queue not being populated.
- The progress bar for the camera recharging has been moved out of the center of the screen.
- Audio has been added to the CCTV Tablet's first time equip animation.
Fixes
- [FIXED] The waypoint of a player being voted can show the incorrect character.
- [FIXED] The 'black heart' motion sensor does not work correctly.
- [FIXED] 'Win' audio can play incorrectly if you leave the game before a winning team has been decided.
- [FIXED] The ritual and fall through animations do not always play.
- [FIXED] The doors in the crypt may not consistently close properly after using each crypt key.
- [FIXED] Gas grenade hit markers always appear from the same location, rather than the location of the gas grenade.
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