The Clarity Update
UI Revolution & Balancing
We're unveiling a sleek new UI for Deceit 2, designed for clarity and ease of use for both newcomers and veterans. The new UI boasts a fresh graphical style, enhancing clarity and accessibility for both new and veteran players. You’ll also see this reflected on our website and socials.
Menu & Game Flow
We're not stopping at the UI. Next week’s update will see a total refresh of the game's opening and closing sequences, significantly improving the escape sequence and the initial entry into the asylum. We're also revamping the game's graphics, with enhanced visual effects and animations for a more immersive experience.
Items & Balancing
We're continuing to fine-tune the game balance, ensuring both Terrors and Humans have a fair shot at victory. This includes a major update to the endgame “escape key” sequence, re-worked heat goggles, and other feedback-inspired item improvements.
The Christmas Update
Performance: making the game smoother for everyone.
Since the initial Steam launch we have doubled the average frame-rate of Deceit 2 across most devices. For our Full Launch update, we’ll be bringing in another round of optimisation improvements, and will be able to lower our minimum spec requirements.
New content: Christmas event, item skins and updated profiles.
Our team is hard at work on new content. The Christmas event launching on December 14th will include a number of holiday-themed skins. We’ll also be releasing a number of Item Skins which can be earned through in-game Accolades, and new features to in-game Profiles.
Platform support: Consoles and Linux support.
We're readying the final builds for Xbox, PlayStation, Steam Deck, and Linux and are working with the respective companies to get these approved. We're as keen to see the game opened to console players as you are, and will share more news as soon as we have it.
We're also busy crafting the Wurgen map and the werewolf terror, among other additions, to continually enrich Deceit 2. These updates are coming early next year, but we will be Beta testing the Wurgen map with the community later this December.
Your feedback is invaluable, and we've been diligently gathering your thoughts. We are proud of the way the game is coming together: and are moving much closer to a version which represents the realisation of what we envisioned for Deceit 2 during its development. We're excited about the future of Deceit 2 and are committed to growing and evolving the game with our dedicated community.
Stay tuned for more exciting developments!
The Deceit Team