Subjects,
Christmas has arrived early, but not in the way you might expect. This update has been shaped by your suggestions, but as the saying goes, be careful what you wish for… A brand new update lies ahead, just waiting for you to unwrap the horrors within.
For the impatient, our Christmas Event will begin on December 12th.
Daily Rewards Overview
Separate from the Christmas festivities, the long awaited Daily Rewards have arrived, offering you the chance to claim valuable gifts. Thanks to your feedback about Crypt Keys, we’ve ensured all players can now access Crypt keys and other rewards. Log in for 20 days in any given calendar month to secure your rewards.
This system resets monthly, so don’t let these opportunities slip through your fingers. Step into the Ritual, open the door, and let the rewards come to you... before time runs out.
Mutations Breakdown
The balance of power has shifted. Four new Mutations have been unleashed, to allow for even more exciting gameplay. These new abilities are earned by levelling up as the Infected.
Closed
The Peddler’s shop locks its doors for 30 seconds, silencing your cries for aid. No bargains. No deals. Only silence.
Drained
For the next 10 seconds, every soul you collect is stolen. Your hard-earned progress snatched away.
Blockage
Portals seal shut for 20 seconds, trapping you in the chaos of the Inbetween. There is no escape.
Paralyze
For 2.5 seconds, the Infected tighten their grip on reality, freezing everyone in place. Your escape halts, leaving you as easy prey.
We’ve also refined how Mutations spawn, incorporating your feedback—explore the Patch Notes for full details.
Tasks Reworked
Tasks have been reimagined to challenge both your wits and your nerve. Familiar tasks now twist with added complexity, while new challenges emerge to keep you guessing.
This is just the beginning. The Ritual evolves with each passing day—stay vigilant.
New UI Wheels Changes
Your pleas have been heard: the radial menus have all been reworked into a more cohesive experience ensuring that every interaction is intuitive and responsive.
Update 5.3 - Coming Soon
The shadows grow as Update 5.3 approaches. A newly designed Christmas Event, bringing Christmas-themed cosmetics. These aren’t simple trinkets though, they are gifts born of nightmares, waiting to be claimed
Every reward can be earned for free through the event.
The game is set. The Inbetween calls. See you in the Ritual.
Improvements
- Heartbeat sounds ramp up faster the closer you are to a Terror.
- A message and particle effect is now triggered when trying to teleport to a destroyed return pad.
- The following UIs have been updated: [list]
- Inventory and Shop tiles
- Terror abilities
- Buff/debuff bar
Fixes
- [FIXED] Items don’t hide properly whilst using the invisibility medallion.
- [FIXED] The Vampire’s bat doesn’t path consistently.
- [FIXED] Players using certain languages see several default Rachels during the Game Summary.
- [FIXED] Altar breaking audio can unintentionally repeat.
- [FIXED] The Oracle & Ferris Wheel aren’t pingable.
- [FIXED] Earmuffs don’t apply to voice chat during the Inbetween.
- [FIXED] Votes on the butler don’t correctly update when a player dies.
- [FIXED] The Phantom gets banished when condemned and not in the final showdown.
- [FIXED] Players can be shot through the tent on the Circus map.
- [FIXED] The Black Heart motion sensor doesn’t use the correct model in game.
- [FIXED] Occasionally, dead player’s votes are not removed from downed players.
- [FIXED] Your partner’s terror doesn’t show when they disconnect.
- [FIXED] SoulStrike can be interrupted.
- [FIXED] Unequipping temporary items (e.g. task items) doesn’t return to your last active slot.
- [FIXED] Players who are dying are targetable by terrors.
- [FIXED] Opening the escape door doesn’t cancel on being grabbed or handcuffed.
- [FIXED] Executions can start whilst the Inbetween is ending.
- [FIXED] Can get stuck on black screen when taking the key as the Inbetween is ending.
- [FIXED] The Vampire can teleport to various unintended locations.
- [FIXED] The Wolves can get stuck in various places.
- [FIXED] Players can access various unintended locations.