Champion's Journey v0.61 changelog
A small patch with some minor tweaks and bugfixes!
Tweaks
- Removed certain cases where the Backstory Character Trait set would contain many Minor Traits
- Added the possibility of receiving 2 Neutral traits alongside a set of Minor or Major Positive and Negative Traits
- Added exclusion of 2h weapon (skill) buffing Traits with the One-Handed Trait and of Dashing buffing traits with the Peg Leg Trait
- Reduced physics impact on characters
- Trait reward widget now shows tooltip when hovering the entire button and the trait card doesn't block the button
- The following spears now act as "1H" even without shield (no more polearm mode): Fishing Stacca, All Tridi, All linolian stacca
- Timeline animation has been sped up a bit
- the trait Sick no longer causes interrupts or full damage reaction on the player
- When you had a bet open and start a Draft fight, you get refunded and a message appears saying so
- Apples and Rocks now have the Projectile trait
Bugfixes
- Fixed investments not triggering properly
- Fixed a rare crash related to the Ambush event
- Fixed max HP (level up reward) not saving and loading properly
- Fixed issue where "missing icon" would appear on the timeline
- Fixed bug where the game would repair items when coming from main menu
- Fixed bug where the game would execute a shop hold when coming from main menu
- Fixed a bug where you couldn't access scollo upgrades with gamepad after an upgrade
- Fixed default string on Unforeseen Damage event
- Fixed a battle reroll crash related to the calendar
- Fixed payout on Ambush for slave backstory
- Fixed missing impatient crowd description
- Fixed issue where Omniscient would only reveal all battle panels after a battle reroll
We who are about to die salute you,
Jordy