News Liste We Who Are About To Die

The Spectacles Update: Preview #2! + Physics Melee Bundle! w/ Hellish Quart
We Who Are About To Die
02.05.24 19:44 Community Announcements

Dear Aspirants!



Time for the second preview on The Spectacles Update -- this time we are revealing & highlighting some of the more Character-related features.


Physics Melee Bundle



Before we start, I'm super happy to announce our first bundle. We are teaming up with Hellish Quart, made by Kubold, another small indie. Its an amazing physics based fencing game, and if you like WWAATD you should definitely try it. If you already own one of the games you can still pick up the other, at a 10% discount!

This is also a fantastic way to share our games with others, since both of us very much rely on word of mouth. Please put out the word! Thank you <3

Click this image to be taken to the bundle page:


Skill Overhaul



The Spectacles Update introduces a Skill Overhaul. It tweaks and changes almost every area related to skills. The way Skills actually affect combat, AI skills balance and how training affects skill have been balanced/adjusted.

One big thing we wanted to do is make Stamina less dominant as a skill. While still important, Stamina is now less frustrating and overwhelming in combat, assuming you keep an eye on your character's loadout and general situation.

In the Armory, you can now switch between the Shop and the Character Overview panel, which is a nice QoL feature. This overview shows your characters current status.



AI Overhaul


I'm happy to reveal we have made some serious game-changing progress on the AI side of things.

Steering Behaviour


We've added something called Blended Steering Behaviors. (inspired by a study about wolf hunting patterns!) This solves the problem of excessive friendly fire, erratic movement and tons of bumping into each other.



We gave each NPC two rules to follow: They have to separate from their allies (red line) and seek their target (green line). Blending these two behaviors (white line), results in an emergent surround and much smarter and less reckless movement.



By tuning the parameters we can also make AI seem more aggressive or cautious. Some emergent dodging even occurred during testing.
While this affects all combat scenarios, 1 vs many scenarios now especially feel less random and more like a puzzle to solve.

Weight & Dynamic Turn Speed



Previously all equipment had a "Stamina Regen" debuff, we've taken that as a base and expanded it into the starts of a weight and encumbrance system.
Now this weight affects the AI in a new way.

One major flaw in WWAATD so far was the NPCs have a 100% sticky turn rate towards their target. In other words, you can't really flank them. Especially when that NPC is carrying a large shield, its particularly hard to find an opening. All that has changed now.
All NPCs now have a turn speed that changes based on the current action, skills and (especially) weight. (As you may have picked up, we designed all of these systems to work together and intertwine and allow for emergent gameplay in typical WWAATD fashion)

NPC's get a serious turn speed debuff (based on armor and weapon weight) briefly after an attack for example. A well timed movement or dash allows you to completely flank the enemy and hit their back opening up a completely new dimension to the entire combat system.



(We plan to further expand the weight system and have it affect the player in new ways too after The Spectacles Update)

This and other changes on top of heavy balancing have had deep ramifications on the overall flow of combat.

NPCs are generally much more competent at fighting - they land more hits, move more intelligently and combat flows much faster and smoother. The player also enjoys this increased pace and many other new benefits, so don't worry about difficulty!


You aint seen nothin' yet!



Its both exciting and scary to make such fundamental changes to a game while in Early Access. It sometimes feels like a whole new game. I can't wait until the community gets their hands on this.

Believe it or not, we haven't even revealed some main features of this Major Update yet. I'll make a video combat demonstration soon to showcase this and the upcoming reveals in action, and of course: Preview #3! Stay tuned for more!

And if that wasn't enough: to finish off, some new fun toys.








We who are about to die salute you,
Jordy

Click this image to be taken to the bundle page:

Logo for We Who Are About To Die
Release:14.11.2022 Genre: Action-Rollenspiel Entwickler: Jordy Lakiere Vertrieb: Jordy Lakiere Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

CONTENT UPDATE: WWAATD EA v0.73 OUT NOW! +30% discount
We Who Are About To Die
1 Tag 19:08 Community Announcements
WWAATD EA v0.71 small patch/hotfix
We Who Are About To Die
25.11.24 22:18 Community Announcements
MAJOR UPDATE: Gladiator's Revenge Update OUT NOW! + 40% discount
We Who Are About To Die
23.11.24 18:04 Community Announcements
The last preview before the Gladiator's Revenge update releases!
We Who Are About To Die
22.11.24 19:53 Community Announcements
WWAATD Anniversary + Gladiator's Revenge: Preview #3 + release date!
We Who Are About To Die
14.11.24 20:43 Community Announcements
Gladiator's Revenge: Preview #2!
We Who Are About To Die
05.11.24 21:26 Community Announcements
Gladiator's Revenge: Preview #1!
We Who Are About To Die
22.10.24 19:23 Community Announcements
WWAATD EA v0.63 small patch
We Who Are About To Die
16.10.24 20:01 Community Announcements
WWAATD EA v0.62 small patch/hotfix
We Who Are About To Die
25.09.24 18:15 Community Announcements
WWAATD EA v0.61 small patch/hotfix
We Who Are About To Die
19.09.24 17:04 Community Announcements
MAJOR UPDATE: The Champion's Journey Update OUT NOW! + 30% discount
We Who Are About To Die
16.09.24 17:03 Community Announcements
Champion's Journey: Preview #4! 1 day to release!
We Who Are About To Die
15.09.24 18:59 Community Announcements
Champion's Journey: Preview #3!
We Who Are About To Die
07.09.24 18:34 Community Announcements
Champion's Journey: Preview #2!
We Who Are About To Die
31.08.24 19:23 Community Announcements
Champion's Journey: Preview #1!
We Who Are About To Die
17.08.24 19:50 Community Announcements
WWAATD EA v0.47 small patch/hotfix
We Who Are About To Die
10.07.24 20:23 Community Announcements
WWAATD EA v0.46 small patch/hotfix
We Who Are About To Die
09.07.24 16:48 Community Announcements
WWAATD EA v0.45 Draft update! Balancing, bugfixing... (full Changelog)
We Who Are About To Die
05.07.24 20:31 Community Announcements
WWAATD EA v0.43 small patch/hotfix
We Who Are About To Die
22.06.24 14:22 Community Announcements
WWAATD EA v0.42 small patch/hotfix
We Who Are About To Die
21.06.24 23:04 Community Announcements
WWAATD EA v0.41 small patch/hotfix
We Who Are About To Die
20.06.24 13:35 Community Announcements
MAJOR UPDATE: The Spectacles Update OUT NOW! + 40% discount
We Who Are About To Die
19.06.24 17:11 Community Announcements
The Spectacles Update: Preview #4! 1 Day to release!
We Who Are About To Die
18.06.24 18:10 Community Announcements
The Spectacles Update: Preview #3! + Release date!
We Who Are About To Die
11.06.24 20:44 Community Announcements
The Spectacles Update: Preview #2! + Physics Melee Bundle! w/ Hellish Quart
We Who Are About To Die
02.05.24 19:44 Community Announcements
The Spectacles Update: Preview #1! + Spring Sale Discount!
We Who Are About To Die
13.03.24 20:58 Community Announcements
[DEVLOG] How being a game dev changed my life
We Who Are About To Die
18.11.23 19:57 Community Announcements
UPDATE: Anniversary Update OUT NOW! + 25% discount
We Who Are About To Die
14.11.23 17:02 Community Announcements
EA v0.22 patch changelog
We Who Are About To Die
12.10.23 00:59 Community Announcements
EA v0.21 patch changelog
We Who Are About To Die
20.09.23 19:31 Community Announcements
MAJOR UPDATE: Combat Controls Update OUT NOW! + 30% discount
We Who Are About To Die
13.09.23 16:59 Community Announcements
[DEVLOG] Combat Controls Update video preview / overview!
We Who Are About To Die
11.09.23 17:30 Community Announcements
NEWS: Attention, Champions! Combat Controls Update preview #2 is here!
We Who Are About To Die
22.07.23 20:39 Community Announcements
NEWS: Champions! Studio updates, Combat Controls Update preview and more!
We Who Are About To Die
24.06.23 20:49 Community Announcements
WWAATD EA v0.172 small patch/hotfix
We Who Are About To Die
25.04.23 19:07 Community Announcements
CONTENT UPDATE - v0.17 is OUT!
We Who Are About To Die
24.04.23 18:12 Community Announcements
WWAATD EA v0.161 small patch/hotfix
We Who Are About To Die
08.02.23 19:12 Community Announcements
CONTENT UPDATE - v0.16 is OUT! + WEEKEND DEAL! 25% off!
We Who Are About To Die
02.02.23 18:07 Community Announcements
We Who Are About To Die is 20% off!
We Who Are About To Die
23.12.22 20:43 Community Announcements
CONTENT UPDATE - v0.13 is OUT! (Early Access v0.13)
We Who Are About To Die
07.12.22 18:18 Community Announcements
Most Innovative Gameplay Award!
We Who Are About To Die
29.11.22 17:27 Community Announcements
Combat Video Tutorial by the Developer
We Who Are About To Die
18.11.22 19:31 Community Announcements
We Who Are About To Die is OUT NOW!
We Who Are About To Die
14.11.22 17:01 Community Announcements
Early Access Roadmap for We Who Are About To Die!
We Who Are About To Die
10.11.22 09:47 Community Announcements
We Who Are About To Die: Demo UPDATE 6 is out! -Final demo update before release
We Who Are About To Die
21.10.22 22:18 Community Announcements
RELEASE DATE REVEAL! +New trailer
We Who Are About To Die
19.10.22 19:23 Community Announcements