News Liste Soulmask

Soulmask Early Access Hotfix 03
Soulmask
14.06.24 04:51 Community Announcements
[bDear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from June 14, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:[/b]

[Major Balance Adjustments]



  • Adjusted the difficulty of monsters in the Volcano and Snow Mountain areas, as well as the difficulty of the five major Bosses in the Pyramid on doom difficulty. Improved the overall difficulty progression in the game.
  • Increased the Drop Multiplier for the five major Bosses and elite animals in multiplayer battles.
  • Reduced the aggro transfer from Plunderers and Outcasts towards players.
  • Increased the level bonus for kill EXP, with higher-level creatures and barbarians granting more EXP.
  • Increased starter character's basic Stamina Recovery speed by 100%.
  • Reduced Stamina Recovery wait time from 1s to 0.5s.
  • Increased the output speed of Honey and Bee Wax in Beehives.
  • Beehive output is now influenced by the Automated Production Base's Output Multiplier.


[Gameplay and Function Adjustments]



  • Mounts come in different qualities, featuring different speeds.
  • In Solo/Private Server Mode, Jaguar/Snow Leopard Cubs support quality coefficient adjustment.
  • The Mimicry ability of the initial Civilization/Conquest/Rich masks is changed to become usable after the node is repaired.
  • The adjustment of HP, ATK, and DEF coefficients of creatures in Solo/Private Server mode will be released.
  • The requirement for Iron Wire in the Craftsman's Bench upgrade is removed.
  • Sharp Fangs can be used to replace Horns in repairing Bronze Shoes.
  • Removed the setting that the character will die instantly instead of entering the near-death status upon taking deadly damage in the head.
  • Invaders of the player's base will no longer use Grease Tanks.
  • Adjusted the refresh rule of the Holy Relic Chest. It will now refresh normally even if there are offline players in the room.
  • The hatred passing distance of Plunderers in Rainforest Ruins is reduced.
  • In multi-player battles, increase the drop multiplier for the five bosses and elite animals.
  • Added corresponding specimens for Pyramid Boss at different difficulty levels.


[Experience Optimization]



  • Keep Advancing function (the = key by default) will now turn into Dash automatically
  • Rainy weather can now wash off feces and the ignition effect.
  • Optimized the combat AI of deployed tribesmen. When the Master attacks a target, the deployed tribesmen in Assist mode will also attack the target instead of just standing around. Reduced the probability of pacing during combat, making deployed tribesmen more proactive in attacking.
  • Added a new button in the character interface to close the character preview and increase performance
  • Added battle background music for Snow Mountain Plunderer Leader.
  • Fixed the issue where attempting to perform a jump slash attack could trigger a basic attack instead.
  • Increased the windup time and shortened the hitstop time for the Anaconda's Wrap skill.
  • Increased the cooldown time (CD) for Anaconda's Wrap skill to 8 seconds
  • Enhanced the sound effect for successfully reflecting attacks.
  • Added a recovery action that can interrupt rolling.
  • Reduced the attack frequency of feline creatures when performing follow-up attacks from behind, and these attacks now include an effect that dismounts targets
  • Added a button to revert the queue to the planned queue in the loop queue settings interface.
  • Adjusted the disease mechanic to ensure that characters cannot contract the same illness more than once.
  • Increased the collection output of monkeys.
  • Six types of storage boxes now support stacking and no longer occupy individual slots in the player's inventory.
  • Dropped items now merge only into the previous owner's drop bag.
  • Optimized crowding issues among tribesmen. Added a prompt when navigation to the workbench is obstructed.
  • Optimized the spawn positions and disengagement distances for large camp Ruins Bosses.
  • Random invasion monsters no longer spawn near Constructions.
  • Fishing trap adjustments have been made to construction space, capture efficiency, and the number of catches to encourage proper use and prevent the impact on the game environment and server performance due to the excessive use of traps.


[Mask Adjustments: Tactical Guidance]



  • Reconnaissance now increases deployed tribesmen’s HP by an additional 100%.
  • Full-out Attack now increases deployed tribesmen's ATK by an additional 50%.
  • Positional Defense now increases deployed tribesmen's DEF by an additional 50%.
  • Emergency Mobilization now triggers at 5% damage taken instead of 10%, and the recovery effect has been adjusted to restore 50% of the damage taken, rather than 5% of Max HP.


[Mask Adjustments: Natural Enlightenment]



  • Nature's Blessing now increases Resilience by 10 instead of 5.
  • Increased the duration of animals summoned by Nature's Heart from 300 seconds to 600 seconds.
  • Expanded the types of animals summonable by Nature's Heart to include animals in the Ruins.


[Regarding Bugs]



  • Fix the issue where the Boss has a chance to disappear in Solo/Friends mode.
  • Optimized the drop logic for Death Packages to ensure they appear at the player's feet after resurrection, preventing them from falling through the ground.
  • Fixed the issue where players could get stuck in walls when teleporting out of the Dungeon.
  • Fixed the issue where the C key could still trigger Mimicry after the Mimicry key was changed.
  • Fixed the issue where the initial character could still be remodeled when there were no parts on the Mysterious Stone Table.
  • Fixed the display anomaly of feather ornaments in certain cases
  • Fixed the issue where the Mysterious Stone Table could be moved during remodeling.
  • Fixed the formula error for the Medium Costumes and Gloves of the Flint Tribe.
  • Fixed the issue where the Arrow Trap's knockback effect would only push the target backwards.
  • Fixed the issue where Peg Board deals no damage if placed on walls
  • Fixed the crafting speed anomaly of the Workbench due to the stacking power of the Power Windmill.
  • Fixed the issue that the talent effect “Mind-Heart Unison” can be triggered by deterred barbarians
  • Fixed the issue that no barbarians in the game own the title “Archery Master”
  • Changed the wrong translation “Likes braised meat” to “Likes sauced meat”
  • Fixed the incorrect configuration of the Vulture’s skill damage type.
  • Fixed the incorrect gear qualities and stats in Set Crafting.
  • Fixed the issue with the Construction Hammer's Durability not affected by the Durability Cost Multiplier.
  • Fixed the issue with the workbench destruction sound effect not playing correctly.
  • Fixed the issue with Crossbow Tower attacking deterred barbarians carried by Llama.
  • Fixed the issue where Spears are prematurely launched when squatting down.


Thank you very much for your support and understanding. More optimizations and updates are on the way.

Join discord
Logo for Soulmask
Release:H3 2024 Genre: Action-Adventure Entwickler: Campfire Studio Vertrieb: Qooland Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Soulmask Breaks 400,000 Sales!
Soulmask
Heute 05:25 Community Announcements
Major Update #1: Evolution of Masks
Soulmask
18.07.24 07:51 Community Announcements
Soulmask Early Access Regular Update 12
Soulmask
18.07.24 06:20 Community Announcements
Developer's Update: Soulmask—The Past 30 Days and the Future
Soulmask
12.07.24 19:19 Community Announcements
Soulmask Ban List Update - July 12th
Soulmask
12.07.24 09:00 Community Announcements
Soulmask Early Access Regular Update 11
Soulmask
11.07.24 06:41 Community Announcements
Community Event Highlights: Scenic-Snapshot
Soulmask
05.07.24 08:29 Community Announcements
Soulmask Early Access Regular Update 10
Soulmask
04.07.24 06:18 Community Announcements
Soulmask Early Access Regular Update 09
Soulmask
02.07.24 06:24 Community Announcements
Soulmask FAST Q&A 06
Soulmask
29.06.24 06:38 Community Announcements
Soulmask Early Access Regular Update 08
Soulmask
27.06.24 05:56 Community Announcements
Soulmask Chieftains' Stories Episode 1: Wak4863
Soulmask
25.06.24 10:59 Community Announcements
Soulmask Early Access Hotfix 07
Soulmask
25.06.24 06:17 Community Announcements
Soulmask Ban List Update - June 24th
Soulmask
24.06.24 10:43 Community Announcements
Soulmask Community Highlights 01: The First Lesson of the New Chief
Soulmask
23.06.24 06:33 Community Announcements
Soulmask FAST Q&A 05
Soulmask
21.06.24 09:19 Community Announcements
Soulmask Early Access Hotfix 06
Soulmask
21.06.24 05:08 Community Announcements
Soulmask Early Access Hotfix 05
Soulmask
20.06.24 04:11 Community Announcements
Soulmask Early Access Hotfix 04
Soulmask
18.06.24 03:35 Community Announcements
Soulmask FAST Q&A 04
Soulmask
17.06.24 12:11 Community Announcements
Soulmask Early Access Hotfix 03
Soulmask
14.06.24 04:51 Community Announcements
Soulmask sales have surpassed 300,000!
Soulmask
13.06.24 09:40 Community Announcements
Soulmask Ban List Update - June 12th
Soulmask
12.06.24 07:56 Community Announcements
Soulmask FAST Q&A 03
Soulmask
07.06.24 12:18 Community Announcements
Soulmask Early Access Hotfix 02
Soulmask
07.06.24 06:18 Community Announcements
Soulmask FAST Q&A 02
Soulmask
06.06.24 08:59 Community Announcements
Soulmask Ban List Update - June 4th
Soulmask
04.06.24 11:08 Community Announcements
Soulmask FAST Q&A 01
Soulmask
04.06.24 10:58 Community Announcements
Soulmask Early Access Hotfix 01
Soulmask
04.06.24 05:13 Community Announcements
Soulmask Ban List Update - June 3rd
Soulmask
03.06.24 14:17 Community Announcements
Developer's Updates: Working Report for 72 Hours
Soulmask
02.06.24 20:21 Community Announcements
Soulmask 100,000 Sales Appreciation Letter
Soulmask
01.06.24 13:53 Community Announcements
Our Discord EA feedback Server!
Soulmask
31.05.24 09:16 Community Announcements
Soulmask Early Access is Live!
Soulmask
31.05.24 06:55 Community Announcements
Soulmask Roadmap
Soulmask
30.05.24 13:11 Community Announcements
Soulmask—A letter from our Producer ZIMA
Soulmask
30.05.24 12:12 Community Announcements
Soulmask Final FAQ For EA
Soulmask
29.05.24 16:54 Community Announcements
May 31st! We Move The Release Date Forwards!
Soulmask
24.05.24 12:57 Community Announcements
Soulmask May 1st Open Beta Appreciation and Suggestions Response
Soulmask
19.05.24 10:22 Community Announcements
Announcement of the End of Open Beta
Soulmask
15.05.24 03:26 Community Announcements
Developer's Updates: Soul Container - The Rise of the Mask
Soulmask
09.05.24 12:23 Community Announcements
Unveiling Soulmask: EA Launch Set for June 18th
Soulmask
07.05.24 13:36 Community Announcements
Soulmask May 1st open beta Announcement
Soulmask
01.05.24 03:32 Community Announcements
Soulmask May 1st open beta Q&A
Soulmask
30.04.24 11:55 Community Announcements
Developer Update: Conversation with the Chief Designer
Soulmask
28.04.24 12:05 Community Announcements
Developer update: Exploring the Lost Civilization
Soulmask
22.04.24 13:38 Community Announcements
Community News:Early Access & Limited-time Open Beta
Soulmask
11.04.24 15:27 Community Announcements
Developer update: Decorate your home with more details
Soulmask
11.04.24 12:26 Community Announcements
Developer Update: More lively Tribesmen
Soulmask
03.04.24 10:55 Community Announcements
Developer update: New dangerous creatures
Soulmask
27.03.24 14:45 Community Announcements
Developer Update: Battle & Stamina Optimization
Soulmask
24.03.24 15:55 Community Announcements
Developer Update: Weapons Optimization & New Weapon Mastery
Soulmask
22.03.24 12:07 Community Announcements
Next Fest Appreciation and Player's Suggestions Response
Soulmask
06.03.24 06:28 Community Announcements
The Demo for the Steam Next Fest is coming to an end
Soulmask
18.02.24 06:10 Community Announcements
Steam Next Fest Livestream Event 02
Soulmask
08.02.24 01:00 Community Announcements
Steam Next Fest Livestream Event 01
Soulmask
06.02.24 01:00 Community Announcements
A letter from the development team
Soulmask
05.02.24 14:09 Community Announcements
testing
Soulmask
02.02.24 03:41 Community Announcements
Demo Feedback Collection
Soulmask
26.01.24 16:53 Community Announcements
Soulmask Creative Event
Soulmask
26.01.24 16:37 Community Announcements
STEAM NEXT FEST journalist trial is now open
Soulmask
25.01.24 12:57 Community Announcements
Steam Next Fest FAQ
Soulmask
24.01.24 08:02 Community Announcements
Try Soulmask Demo out on February 5th
Soulmask
15.01.24 18:56 Community Announcements
Soulmask | Survive Teaser
Soulmask
10.01.24 06:25 Community Announcements
Soulmask Content Creator Recruitment
Soulmask
29.12.23 11:14 Community Announcements
[Developer's Log - 01, December 8, 2023]
Soulmask
12.12.23 06:17 Community Announcements
Patch Note 01(16.11.2023)
Soulmask
15.11.23 08:56 Community Announcements