To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from November 25, at 7:00 AM UTC, with an expected downtime 1 hour. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The free DLC "Cozy Tribe Theme Pack" is now available! Don't forget to add it to your collection, Chieftains!
The update details are as follows:
【New Features and Adjustments】
Added a weapon ignition feature: ignite your weapon by crafting and using flammable alcohol, adding a burning effect to your attacks.
Added wild boar, moose, and giant elephant mounts, along with their saddles, and the ability to capture their juveniles.
Introduced new sleds and giant elephant saddles that can carry passengers and unconscious barbarians, along with attachable accessories.
New Giant Elephant Deck Saddle
1.Items Supported on the Deck Saddle:
Crossbow
Tower
Siege Ballista
Campfire
Rainproof Campfire
Bathtub
Ice Cellar
Thatch Box
Small Wooden Chest
Wooden Chest
Metal Chest
Steel Storage Cabinet
Grass Mat
Stool
Armchair
Double Chair
Chief's Chair
Dining Table
Archery Target
Wooden Man
Outhouse
Beast Hide Rug
Textile Rug
Golden Alpaca
Golden Corn
Signboard
Inscription Plate
Fire Pit
Fireplace
Blackstone Fireplace
Standing Torch
Standing Firebowl
Standing Oil Lamp
Firefly Wall Lamp
Oil Lamp
Bed
Double Bed
Rainwater Collector
Wooden Ladder
Wooden Deck Fence
Decorative Greenery
2. This Deck Saddle is a first test release: Considering its potential impact on the PvP environment, the Deck Saddle cannot currently be carried across servers.
Chieftains, take heed:
3. Chieftains, take note: Times have changed! Walls that were once reliable defenses can now be easily scaled. Be prepared for the new dynamics of PvP battles!
Added a new structural component: Deck Fence, which can be built on the Giant Elephant deck saddle.
Added four new types of enclosures for raising Tortoises, Armadillo Lizards, Bisons, and Horned Eagles.
Introduced large traps to capture juvenile giant elephants, bison, and moose.
Added wild spawns for horned eagle eggs and tortoise eggs.
Introduced a new beehive product: bee larvae, which can be used to feed Armadillo Lizards.
Added new randomly triggered events: enabled by default, there is a chance to trigger various barbarian or plunderer events from 18:00 to 24:00 in all regions.
Added the tribe transport squad event: enabled by default, a transport squad from one of the three tribe fortresses will spawn multiple times daily between 20:00 and 24:00 in all regions.
Added a new plunderer dual-blade boss: Shadow Blade, appearing multiple times in various locations daily between 20:30 and 24:00 in all regions.
Added a special event: enabled by default in Master difficulty mode, requires manual activation in other modes. New players are advised to enable cautiously.
Added five neutral arenas located in the Rainforest, Hill, Highland, Wasteland, and Snow Mountain.
Added a batch of gestures as rewards for completing challenges in neutral arenas.
Added new slate recipes: Nightstone Series Structures, Beast Hide Rug, Textile Rug, Fire Pit, Stone Fireplace, Blackstone Fireplace, Rainproof Campfire, Luxurious Double Bed, Flint Tribe Totem Pole, Fang Tribe Totem Pole, Claw Tribe Totem Pole, Decorative Greenery (Cavern, Meadow, Hills, Rainforest, Snow Mountain, Wetland, River Valley, Volcano).
New Glider Item Introduced
This is the first test release of the glider.
Chieftains, take note: Times have changed! Walls that once provided solid defense can now be easily scaled. Be prepared to adapt in PvP battles!
Added new glider skins.
Added new sled skins.
A new "Set Additional Storage Box" function has been added to the crafting table, allowing players to select boxes outside the crafting table's range but within the same bonfire's coverage area for additional item storage.
Added Poison Gas Can for PVP combat.
Added a new exclusive Claw Tribe affix "Raging Inferno."
Added new general affixes "Spreading Flames" and "Fire Deterrence."
Added new general negative affixes "Flame Fear" and "Flame of Friendship."
Added new title affixes "The Unburned" and "The Flammable."
Modified the "Fatal Rhythm" affix to grant a bonus when the character's attack hits and stamina is above 70%.
Added introduction animations for five major bosses.
Increased the chances for Red and Golden quality tribesmen to gain advanced attributes.
Optimized Single-player Construction Mode: the player character is now hidden, construction mode can only be enabled within the bonfire range, and construction mode automatically exits when the character is attacked.
Improved the conversion efficiency of the Mystery Converter and added support for converting various seeds, spoiled meat, feathers, and stone bricks.
The Powered Cutting Machine now supports crafting Blackstone Bricks.
Optimized the animation of hammer executions for targets.
Players cannot lock onto targets while using the Dual-blade Flurry skill.
Hammer Charge Attack no longer has a pulling effect.
Medium Traps can now be used to capture small boars.
Small Traps can now be used to capture juvenile Armadillo Lizards.
Mounting and dismounting speed has been increased.
The Repair Bench now supports retrieving materials from nearby chests.
The Mask Decor Table now supports retrieving materials from nearby chests.
Weight adjustments have been made for some structures.
The limit on the number of Ballista Towers within the bonfire range has been increased from 12 to 15.
【Bug Fixes and Optimizations】
Controller Optimizations: Removed the virtual cursor and replaced it with D-pad and left joystick navigation.
Optimized climbing actions.
Climbing Optimization: Weapons are now hidden instead of being sheathed.
Sprint Optimization: When interrupted by hitstun, holding the button allows sprinting to resume once hitstun ends.
Roll and Mastery Skill Recovery Optimizations: Improved for smoother skill transitions.
Fixed an issue where AI would not move when using the Mastery skill "Moon Sacrifice."
Fixed an issue where AI would not perform consecutive thrusts after blocking with the Shield-Blade combination.
Fixed an issue where AI would not use Mastery skills "Low Strike" and "Blood Sacrifice."
Fixed an issue where humanoid bosses were not affected by the Bleed effect.
Optimized Burn and Ignite Visual Effects: Improved for all animals.
Fixed an issue where the dust effect from Vajra Ape of Doom would sometimes persist.
Fixed an issue preventing tribesmen from using their weapons normally after being released from control.
Fixed a rare issue where tribesmen could not move after sleeping.
Fixed a visual issue where barbarians in mines could sometimes be invisible when deterred.
Fixed an issue that allowed Explosive and Combustion Can Traps to be stacked in certain situations.