Gameplay &Balancing
- Turtle Clan is now available in ranked multiplayer!
- Njörd dodge chances is now [strike]30%[/strike]>15%
- Befriending a faction now grants [strike]100%[/strike]>50% of the influence they had with Miklagard.
- Added a buffer on ready button
Regarding the other features tested in beta test
Zitat:
Regarding the other additions that were tested in the beta test, they still need some more testing and, as it was already mentioned, were here for some early feedback. This includes the Jotnar changes as well as the Villager conversion button.
The latter one will go under other beta test before its integration
Thank you all for reading!
The latter one will go under other beta test before its integration
Thank you all for reading!
Turtle clan - Quality of Life
Based on the feedback you’ve provided we’ve made changes to increase the quality of life playing the Turtle clan.
- When giving the order to a Caravan to deploy on a zone, a pre-visualisation of the placement is now displayed on the position until the Caravan deploys to help keep track of where it is going.
- A counter of current and max number of Caravans is now displayed with the other resources of the clan to help keeping track of Caravans.
- The tooltip displayed on the villager recruitment button now also displays the current Pop-Growth bonus to make the impact on villager price decrease easier to understand.
- When packing a Caravan in a zone that would lead to buildings or units loss, a warning pop-up is now displayed.
- A new option is available in the settings to enable or not all warning pop-ups (previously mentioned caravan warning, as well as woodcutter warning when not enough wood).
- Quarantine conquest mission - Villager will spawn on each Town Hall when recruited and caravan bought will spawn on the selected Town Hall
bugfixes
- Expedition/Achievement - Fixed new Trade victory not counting for Achievement/Expedition
- Expedition - Fixed victory count not counted in the expedition
- Bifrost - Fixed invite button being greyed out
- Bifrost - Fixed SFX on Gulveig final form not being played at the correct time
- Bifrost - Fixed Endless Tide not working for other clans than the Kraken
- Bifrost - Fixed displayed timer from feast caused by Goat conquest bonus
- Bifrost - Fixed Gulveig permanently running in first and second phases
- Unit - Fixed scout stuck at the scout camp when assigned
- Cross of Vidar - Fixed mission 4 Squirrel feast victory when starting the mission with cinematic
- Raven/Snake - Fixed raids/scorched earth granting too much resources on caravan tile
- Snake - Fixed issue with Skirmisher when attacking caravans
- Boar - Fixed Bartering no increasing relation with Miklagard when trading Krown with the Market Place
- Turtle - Fixed villager being transported with caravan if packed when one was assigned
- Turtle - Fixed an issue when trading ore
- Turtle - Fixed multiple ghost preview of caravan deployment not appearing in certain conditions
- Lobby - Fixed lobby creation showing the wrong menu on certain conditions
- Text - Fixed text relation gain when befriending a neutral
- Text - Fixed french localization on Fox burrow conquest when selecting a Fox den tile
- UI - Fixed little square on sheep/fish/crow/deer when a fight occurs on tile with this animals
- Neutral - Fixed Jotunn champion not granted for other player when the first player to befriend them is killed
- Gameplay - Fixed the last foes of a tile not granting effect (bonyard, pyre, etc) when killed from fire damage
Known Issues
- Befriending a neutral faction after another player will not grant 50% of their remaining influence with Miklagard
- Missing localisation
- Previous known issues not mentioned in bugfixes
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