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Hello everyone!
Before the imminent arrival of the turtle in Ranked, we wanted to tackle some feedback we seen concerning the trading victory as well as a few adjustement coming with the Turtle
Before the imminent arrival of the turtle in Ranked, we wanted to tackle some feedback we seen concerning the trading victory as well as a few adjustement coming with the Turtle
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How to test the changes?
To not affect the game, the following changes are available in the Public beta branch! You will be able to test them and send us feedback before it reach the actual game next week.
↓How to join the public beta branch↓
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You can find the public beta branch by going in the steam option for the game
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[/expand]If you want to send your feedback, you can use the channels dedicated to it on our discord or use the dedicated Open Beta forum on Steam!
Steam discussion | Discord
Balancing
v3.6.30.40881-public-beta
The Turtle Clan will be available in ranked multiplayer soon. To be sure this happens in the best conditions, we invite you to come and test the latest modifications in the open-beta and provide feedback about the balancing of the clan and the overall game.
The beta has its own ranked leaderboard. Feel free to try climbing this one as well!
Global Change
We’ve seen a recurrent feedback for some time now asking for easier ways to turn specialised workers back into villagers without having to assign them to Houses or the Townhall. This can be a tedious process for some clans like Rat, wanting to repair the Caravans of the Turtle Clan deployed on distant zones, or other specific situations.
To try to address those issues, we’re testing the addition of a button to turn back any specialized worker into a villager at any point. This might have some pretty big impacts on the game so this really an early test to get your impressions and feeling on the change, before we consider making the change definitively.
- UI - A new button is now available on all specialized workers to un-assign them and turn them back into villagers instantly.
We’ve also changed the befriend rules of Jotunn and Gayant factions so they now offer a Champion to all clans befriending them and not just the first ones to do so (similar to how the Dwarf faction offers Operatives to all friendly clans). This change is intended to again reduce a bit the strength of clans that can easily befriend neutral factions like Turtle and Squirrel; And also to avoid some weird situations when several clans had befriended a Jotunn faction to 100%, and only one could receive a new Champion when the previous “first” clan to have gained it was eliminated.
- Neutral Faction - Jotunn / Gayant factions now offer a Champion unit to all clans befriending them, and no longer just the first ones.
Trade Victory
Based on feedback from players we’ve made slight adjustments to how much influence is earned when befriending a neutral faction. To slow down a bit the clans that can easily befriend neutral factions, as well as making still interesting for more aggressive clans to eliminate neutral factions even after they’ve befriended another clan.
- Miklagard - When befriending a faction, a clan now earn [strike]100%[/strike]>50% of the influence they have with Miklagard.
Clan of the turtle
Warchief
- Njörd dodge chances have been decreased ([strike]30%[/strike] > 15%)
Quality of Life
Based on the feedback you’ve provided we’ve made changes to increase the quality of life playing the Turtle clan.
- When giving the order to a Caravan to deploy on a zone, a pre-visualisation of the placement is now displayed on the position until the Caravan deploys to help keep track of where it is going.
- A counter of current and max number of Caravans is now displayed with the other resources of the clan to help keeping track of Caravans.
- The tooltip displayed on the villager recruitment button now also displays the current Pop-Growth bonus to make the impact on villager price decrease easier to understand.
- When packing a Caravan on a zone that would lead to buildings or units loss, a warning pop-up is now displayed.
- A new option is available in in the settings to enable or not all warning pop-ups (previously mentionned caravan warning, as well as woodcutter warning when not enough wood).
https://store.steampowered.com/app/466560/Northgard/
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