Balance
- Fixed a bug where the fleshwolves in the prophecy of the fleshwolf attack would attack individually instead of in groups, making it difficult to fight them, and the player's squads would not react to them until the moment of collision.
- Fixed a bug where fleshwolves could start bandaging their wounds, causing their AI to freeze.
Stability
- Fixed a crash when loading social thoughts if they were corrupted during saving.