Hello everyone, Dmitry here.
Overview
Throughout this week, in addition to bug fixing, we’ve been busy planning future development, considering your feedback and our vision for the project. We’ve decided to release public roadmaps every three months, highlighting several significant features each month.
This doesn’t mean that only these features will be developed — on the contrary, this is the minimum we can promise, but we’ll likely do more. Other things may just shift in terms of timing.
Current and Upcoming Features
For example, we’re already working on Steam achievements, and next week, we’ll start on the family tree interface. However, since this interface is actually a very complex task — considering that lords can have many illegitimate children, divorce, remarry multiple times, etc. — we can’t say exactly when it will be ready (probably in a couple of months). So many features won’t appear on the roadmap, and their introduction will surprise you.
Long-Term Goals
We also prefer not to make specific predictions for a longer period. Norland is full of new mechanics, and we’ll continue developing them. Plans often change if these mechanics don’t work as intended or if we receive strong feedback from the community, like, "Oh, this is great. It urgently needs to be developed further!" Therefore, making long-term promises in developing such a project means taking on unnecessary commitments and creating overly risky expectations. We hope you understand.
I can only assure you that we have many plans — such as reworking and generating global and local maps, climate, politics, ongoing improvements to diplomacy, tactics and warfare, new buildings and resources, and more.
Zitat:
Detailed Roadmap Until November
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Participation and Feedback
We are always eager to hear your experiences and insights! Sharing your feedback on Steam helps us continue to improve and tailor the game to what you love most. Also, we're excited to announce that we will create a separate test branch where all new features will arrive earlier than in the stable version. If you're interested, you can try out these features and share your thoughts before they are released to the wider player base.
Thank you for your participation and activity on behalf of the entire Long Jaunt team.
Stay tuned!