News Liste Nightingale

Nightingale: Realms Rebuilt - Building Q&A
Nightingale
06.09.24 13:48 Community Announcements
As the Realms Rebuilt update approaches and Realmwalkers ready themselves for their first visit to the Crossways, we thought it would be a good time to jump into some details about how the build system will change in Nightingale. Tackling the tricky questions on the mind of every Faewild builder, Technical Director Jacques Lebrun digs into the numbers and shares insight into the past, present, and future of building in Nightingale.



Q: How did you envision the design of Nightingale’s building system?


JL: When we set out to create a building system for Nightingale, we wanted to give players the right tools and an exciting, versatile canvas to express their creativity. While we didn’t set out to make a game that revolved exclusively around building with zero limits, we also appreciate that any technical constraint can quickly get in the way of that creative freedom and fun that players want to have when crafting their home in Nightingale.

Q: How does the building system work in Nightingale right now?


JL: Nightingale supports two distinct types of structures:

1. Composite structures which snap together with under-the-hood adjacent pieces that are managed as a single entity (these include pieces like foundations, walls, and roofs).

2. Standalone structures are managed as independent entities but can provide more functionality, such as the ability to store items, provide traits to other crafting stations, handle crafting, etc. These types of structures require more overhead to manage, and include objects like storage containers, crafting benches, and augmentations.

In the initial version of Nightingale, we needed to place limits on how many structures could exist in the realm in order to ensure networking between clients and servers remained stable, and the client frame rate remained playable on a minimum spec rig.



Q: Can you talk about how community feedback informed changes you wanted to make in the Realms Rebuilt update?


JL: In the initial release of Nightingale, players found managing three different building limits to be challenging, and sometimes difficult to understand - the three limits themselves were 100 composite structures, 300 pieces for each of those composite structures, and 350 standalone structures. It’s also not clear from the player’s perspective which structures fall into which category, so too much trial and error was required to figure everything out.

In addition to this, players were also frustrated that the building limits for the player were shared with structures that were pre-placed in a realm, which added additional limitations outside of the player's control. This included environmental architecture like statues, ruins, and points-of-interest.

With feedback on the above, we had a pretty clear path forward on what we needed to address to make the experience more accessible, flexible and enjoyable for players.

Q: Can you go into detail about how the building system changes in Realms Rebuilt?


JL: In Realms Rebuilt, we focused our optimization efforts around improving the piece limits of composite structures. For example, an estate building that was previously limited to only have 300 roof/wall/floor pieces can now support up to 1500. This was achieved primarily through low-level optimization of how the structure data is represented.

Additionally, we implemented a new method of spreading networking updates for large structures across multiple server updates, which we hope can allow us to further increase the per structure piece limit in the future.



In order to give players maximum flexibility in terms of how many structures they can build, we changed how we track the structure limits. Instead of tracking composite structures and standalone structures separately, we now count them together but apply a variable weight depending on the performance overhead of a particular structure. This aggregated limit is calculated via Realm Building Points, which goes up to 20,000. You’ll find some structures like walls and roofs contribute very little to Realm Building Points, but other types like containers and crafting benches will cost more. We also keep track of player-built structures separately from the structures that are pre-placed in the Realm - so structures already in the Realm will no longer count towards the overall build limits.

Q: What tips would you give players who love building when creating their estate following the Realms Rebuilt update?


JL: Okay, here’s a few tips:

1: If you consider yourself an avid builder, we suggest turning on the “Advanced Building Information” option in the Gameplay Settings screen. This will show you how you’re progressing towards the building limit for the Realm, the piece limit for composite structures, and the weighted cost for each individual piece. You’ll know what’s “cheap” and what’s “expensive”.

2: One approach to getting the most out of the building system is to prioritize building out the foundations, walls, roofs, which are very low cost.

3: Be conscious when building crafting benches, containers, decorations, portals, etc. that emit traits.

4: Standalone decorations like chairs and tables still have some moderate cost, but sit somewhere in the middle (no pun intended).

Q: What can players look forward to with the building system in the future?


JL: While we prioritized building large composite structures for Realms Rebuilt, in the future we want to spend some time optimizing the decorations, containers, and workbenches you’ll want to fill your estate with. We look forward to being able to have an assortment of low-cost decorations to give players the freedom to furnish their estates to their hearts’ desire.





Thanks to Jacques for accommodating our questions. If there’s anything else you want to know about building in Realms Rebuilt, or you have any other questions on your mind, then why not join our Developer Livestream on September 11th at 11am MST/6pm BST. We’ll be previewing the Realms Rebuilt update and answering community questions. Join our Discord here to participate.

Until next time, fare thee well, traveler.‍
Logo for Nightingale
Release:22.02.2024 Genre: Action-Adventure Entwickler: Inflexion Games Vertrieb: Inflexion Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

The Realms Rebuilt Update is OUT NOW!
Nightingale
12.09.24 15:58 Community Announcements
Server Maintenance Has Begun | Realms Rebuilt Coming Soon!
Nightingale
12.09.24 15:00 Community Announcements
Realms Rebuilt Update - Gameplay Overview
Nightingale
11.09.24 23:24 Community Announcements
Server Maintenance Announcement | Sep 11, 2024
Nightingale
11.09.24 21:37 Community Announcements
10 Biggest New Features In Nightingale: Realms Rebuilt
Nightingale
10.09.24 10:36 Community Announcements
Accessing Legacy Mode
Nightingale
09.09.24 21:04 Community Announcements
Developer Update: Realms Rebuilt Deep Dive - It's Almost Here!
Nightingale
06.09.24 17:48 Community Announcements
Nightingale: Realms Rebuilt - Building Q&A
Nightingale
06.09.24 13:48 Community Announcements
Realms Rebuilt Update 0.5 Trailer 
Nightingale
21.08.24 18:07 Community Announcements
Nightingale: Realms Rebuilt - Reveal Blog: Part Two
Nightingale
15.08.24 19:35 Community Announcements
0.3.2a Hotfix Changelog
Nightingale
13.08.24 16:12 Community Announcements
Nightingale: Realms Rebuilt - Reveal Blog: Part One
Nightingale
08.08.24 16:00 Community Announcements
What’s Next for Nightingale? Early Access Update
Nightingale
02.08.24 17:10 Community Announcements
Community Highlights | July, 2024
Nightingale
19.07.24 17:00 Community Announcements
8 New Features Added to Nightingale Since Early Access
Nightingale
27.06.24 19:00 Community Announcements
Nightingale - Grapple and Travel Update │ Gameplay Overview
Nightingale
27.06.24 18:23 Community Announcements
0.3.2 Grapple and Travel Update | Server Maintenance Complete
Nightingale
26.06.24 17:16 Community Announcements
0.3.2 Grapple and Travel Update | Server Maintenance Has Begun
Nightingale
26.06.24 16:01 Community Announcements
Developer Update : The Grapple and Travel Update Plus What We’re Working on Next
Nightingale
25.06.24 23:12 Community Announcements
A Spark of Hope Conclusion and Server Maintenance Notice
Nightingale
25.06.24 19:13 Community Announcements
Bound Minions: From Concept to Game - Interview with Neil Thompson
Nightingale
21.06.24 12:33 Community Announcements
0.3.1b.278384 Hotfix
Nightingale
19.06.24 16:05 Community Announcements
0.3.1b Hotfix | Server Maintenance Complete
Nightingale
06.06.24 22:08 Community Announcements
Planned Server Maintenance | Hotfix 0.3.1b
Nightingale
06.06.24 16:21 Community Announcements
0.3.1a Hotfix | Servers Back Online
Nightingale
04.06.24 23:19 Community Announcements
0.3.1a Hotfix Announcement | Upcoming Server Maintenance
Nightingale
04.06.24 22:22 Community Announcements
0.3.1 Changelog | Server Maintenance Complete
Nightingale
04.06.24 16:38 Community Announcements
Planned Server Maintenance | June 4, 2024
Nightingale
03.06.24 22:49 Community Announcements
0.3.0 Changelog | Server Maintenance Complete
Nightingale
22.05.24 17:03 Community Announcements
Server Maintenance Has Begun | 0.3.0 Changelog
Nightingale
22.05.24 16:00 Community Announcements
Planned Server Maintenance | May 22, 2024
Nightingale
22.05.24 02:09 Community Announcements
Nightingale Unplugged | Offline Mode Debut
Nightingale
21.05.24 11:32 Community Announcements
Community Event | A Spark of Hope
Nightingale
20.05.24 13:19 Community Announcements
Developer Update: Offline Mode is Here! Plus Update 0.3 Details
Nightingale
17.05.24 21:46 Community Announcements
Development Priorities | May 2024
Nightingale
08.05.24 17:29 Community Announcements
0.2.1 Changelog | Server Maintenance Complete
Nightingale
07.05.24 16:33 Community Announcements
Server Maintenance Has Begun | 0.2.1 Changelog
Nightingale
07.05.24 16:01 Community Announcements
Planned Server Maintenance | May 7, 2024
Nightingale
06.05.24 22:05 Community Announcements
Creator Spotlight: Kiitarie
Nightingale
30.04.24 16:37 Community Announcements
Live Discord Q&A Transcript | April 23, 2024
Nightingale
27.04.24 00:14 Community Announcements
Community Highlights | April 26, 2024
Nightingale
26.04.24 11:25 Community Announcements
0.2 Changelog | Server Maintenance Complete
Nightingale
23.04.24 16:56 Community Announcements
Server Maintenance Has Begun | April 23, 2024
Nightingale
23.04.24 16:01 Community Announcements
Planned Server Maintenance | April 23, 2024
Nightingale
22.04.24 22:42 Community Announcements
Nightingale - 0.2 Major Update Gameplay Overview
Nightingale
22.04.24 18:01 Community Announcements
Update 0.2: New Developer Update and Crafting Blog
Nightingale
19.04.24 19:38 Community Announcements
Changelog 0.1.3 | Server Maintenance Complete
Nightingale
03.04.24 16:54 Community Announcements
Server Maintenance Has Begun | Update 0.1.3 Changelog
Nightingale
03.04.24 16:00 Community Announcements
Planned Server Maintenance | April 3, 2024
Nightingale
02.04.24 22:13 Community Announcements
Community Highlights | March 28, 2024
Nightingale
28.03.24 22:18 Community Announcements
Compensation for Lost Progression
Nightingale
22.03.24 15:39 Community Announcements
Changelog 0.1.2 | Server Maintenance Complete
Nightingale
19.03.24 16:52 Community Announcements
Maintenance Has Begun | Update 0.1.2
Nightingale
19.03.24 16:00 Community Announcements
Planned Server Maintenance | 2024-03-19
Nightingale
19.03.24 15:14 Community Announcements
Developer Update: Roadmap Update, Patches, and A Message From Our CEO
Nightingale
14.03.24 23:29 Community Announcements
Maintenance Complete | Hotfix 0.1.1b Patch Notes
Nightingale
14.03.24 17:43 Community Announcements
Server Maintenance Has Begun | March 14, 2024
Nightingale
14.03.24 16:30 Community Announcements
Server Maintenance | March 14, 2024
Nightingale
14.03.24 15:28 Community Announcements
Update Regarding Players Losing Respite Realms | March 11, 2024
Nightingale
12.03.24 01:49 Community Announcements
Emergencey Server Maintenance - Complete
Nightingale
10.03.24 22:44 Community Announcements
Emergency Server Maintenance Has Begun 2024-03-10
Nightingale
10.03.24 22:11 Community Announcements
Emergency Server Maintenance | March 10, 2024
Nightingale
10.03.24 20:17 Community Announcements
NOTICE: Regarding Players Losting Respite Realms
Nightingale
09.03.24 19:53 Community Announcements
The Art of Nightingale
Nightingale
08.03.24 22:00 Community Announcements
Development Priorities and Message from CEO
Nightingale
07.03.24 22:10 Community Announcements
0.1.1 Patch Notes | Server Maintenance Complete
Nightingale
07.03.24 21:07 Community Announcements
Server Maintenance Has Begun | March 6, 2024
Nightingale
06.03.24 16:00 Community Announcements
Planned Server Maintenance | March 6, 2024 9:00am MT
Nightingale
05.03.24 22:27 Community Announcements
South America Servers Online
Nightingale
27.02.24 23:37 Community Announcements
Nightingale - Launch Week Highlights
Nightingale
27.02.24 22:24 Community Announcements
Twitch Drops Extended!
Nightingale
27.02.24 17:40 Community Announcements
Oceania Servers Online
Nightingale
25.02.24 21:20 Community Announcements
Known Issues Under Investigation
Nightingale
23.02.24 22:09 Community Announcements
Nightingale - A Message on Offline Play
Nightingale
22.02.24 19:17 Community Announcements
GeForce NOW Available Now
Nightingale
21.02.24 22:06 Community Announcements
Server Maintenance Complete | Patch Notes v0.1.0a
Nightingale
21.02.24 12:08 Community Announcements
Planned Server Maintenance Has Started
Nightingale
21.02.24 11:05 Community Announcements
Planned Server Maintenance | Feb 21, 2021 6:00am MT
Nightingale
21.02.24 01:12 Community Announcements
Steam & Nightingale Planned Server Maintenance
Nightingale
20.02.24 20:23 Community Announcements
Nightingale Early Access OUT NOW!
Nightingale
20.02.24 17:00 Community Announcements
Community Resources | Bugs, Feedback, Customer Support and More
Nightingale
20.02.24 01:49 Community Announcements
Nightingale Artbook Edition Announcement
Nightingale
20.02.24 00:16 Community Announcements
Pre-Launch Updates | HUD/UI/UX, Controllers, FSR3, and Steam Deck
Nightingale
16.02.24 23:25 Community Announcements
This Is Nightingale | Extended Gameplay Overview
Nightingale
16.02.24 19:31 Community Announcements
Developer Update: Server Stress Test, Realm Card Updates, and More!
Nightingale
15.02.24 00:14 Community Announcements
Post-Stress Test Review
Nightingale
07.02.24 21:10 Community Announcements
Nightingale Release Date Change | February 20, 2024
Nightingale
06.02.24 16:03 Community Announcements
Server Stress Test Closed
Nightingale
04.02.24 00:43 Community Announcements
Server Stress Test Extension
Nightingale
02.02.24 19:44 Community Announcements
The Server Stress Test is LIVE NOW!
Nightingale
02.02.24 17:29 Community Announcements
Performance Expecations
Nightingale
31.01.24 23:28 Community Announcements
Nightingale Accessibility Features
Nightingale
30.01.24 23:41 Community Announcements
Nightingale Server Stress Test Details
Nightingale
26.01.24 22:33 Community Announcements
IGN Preview | First Looks, Apex Fight, and More!
Nightingale
20.01.24 00:28 Community Announcements
Message To Our Community
Nightingale
22.12.23 18:00 Community Announcements
Inflexion Reflections | December 2023
Nightingale
15.12.23 21:16 Community Announcements
Nightingale Multiplayer Overview
Nightingale
08.12.23 23:40 Community Announcements
Developer Update
Nightingale
01.12.23 21:52 Community Announcements
Server Stress Test Announcement
Nightingale
29.11.23 17:00 Community Announcements
Playtest Summary: November 2023
Nightingale
24.11.23 22:46 Community Announcements
The Nightingale Closed Playtest Is Now Live!
Nightingale
03.11.23 16:30 Community Announcements
Inflexion Reflections: October 2023
Nightingale
06.10.23 21:53 Community Announcements
September 2023 Dev Update: Early Access, Latest Playtest, and More!
Nightingale
22.09.23 23:10 Community Announcements
Gamescom Trailer & February Launch Date
Nightingale
22.08.23 19:04 Community Announcements
See you at gamescom!
Nightingale
15.08.23 21:53 Community Announcements
July 2023 Dev Update: Playtest Details, Third-Person Mode, Next Steps and More
Nightingale
17.07.23 19:02 Community Announcements
May 2023 Dev Update: Autumn Launch, Workbench Updates and More
Nightingale
17.05.23 19:29 Community Announcements
Inflexion Reflections: April 2023
Nightingale
28.04.23 21:57 Community Announcements