News Liste Forever Skies

Beta Hotfix #4 Now Live
Forever Skies
30.08.24 11:39 Community Announcements

Greetings beta testers,



More hotfixes for you. We're very close to the Combat Update going live now, more news to follow. Here is what we fixed:

CHANGED:


  • Upgraded Crossbow’s mesh changed to differentiate it from the basic Crossbow.
  • Resistance to viruses provided by the Armor will only work for viruses which are a consequence of physical damage.
  • Removed Hemorrhagic virus from Glass Shards
  • Hemoglobin Purifier’s Crafting Recipe now requires Summer Balm fruit.
  • Wild Habitat location level-art improvements.
  • Artifact Trade Station UI improvements.
  • Items in the Artifact Trade Station are now differentiated by their tiers.
  • Added posters to Artifact Trade Station.
  • Artifact Trade Station’s balance improved.
  • Added sounds to Mantis’ spawn.
  • Added sounds to Mantis’ ranged attack.
  • New model and materials for Artifact Trade Station.
  • New materials for Charged Growth Blockade.
  • Added icon for Armor in HUD.

FIXED:


  • Combat locations (Wild Habitat and New Nature Territory) should no longer spawn in the mountains.
  • Added the missing material to wrecked airship in Vault.
  • Combat music no longer plays outside of combat.
  • Crossbow's ammo display is no longer doubled and offset.
  • Removed objects from combat locations platforms that would collide with the airship and cause it to bounce off.
  • Added Charged Bolts as an exploration reward in Underdust: Suburbs.
  • Motion Detector can no longer be scanned through walls.
  • Mantises should spawn correctly when the player goes back from the Vault to the airship.
  • Artifact Trade Station now shows an “Inventory Full” error when the player wants to sell something with no space in their Inventory.
  • The Mantis spawn animation is fixed.
  • Extraction is no longer possible when inventory is full.
  • Moss Needle can now be scanned.
  • Dust Firecracker can now be scanned.
  • Artifact Trade Station’s icon added.
  • Siren Crown boiled fruit’s icon added.
  • Dust Firecracker fruit’s icon added.
  • Webling Larvae’s icon added.
  • Webling Larvae Web’s icon added.
  • Fungal Markings’ icon added.
  • Charged Growth Blockade’s icon added.
  • Crossbow icons for Accuracy, Magazine Size, and Reload Speed added.
  • Artifact Trade Station model and materials changed.
  • Fiberglass scan results now shows the name of the item.
  • Biomass source added to combat locations.
  • Combat locations should no longer spawn in the mountains.
  • Artifact Trade Station should now show proper log message.
  • Disabled picking up and moving the Artifact Trade Station.
  • Energy Crystals are back on Wild Habitat location.
  • Wild Habitat location’s optimization improvements.

KNOWN ISSUES:


  • Hitbox for picking up Dust Firecracker plants from the Small Garden Pot is not precise and it might be tricky to harvest those.
  • Dust Fertilizer does not decrease Dust Firecracker’s cultivation time.
  • Blueprints already printed in the Artifact Trade Station will still be present in the device. Printing those again will result in an empty Memory Card.
  • Low vitality bars and viruses’ visual effects sometimes stay on the screen. This is fixed by going back to the main menu and loading the save again.
  • The Studies tab information for some objects found on the new combat locations might still be incorrect.
  • The player can hear the sound of the ATS spawning while they’re on the airship.
  • Missing collisions on new plants, there’s only collision for the fruit.
  • There’s no error when the player can’t craft an upgrade for the Backpack, when there are items in the Backpack’s inventory slots.
  • Prompt for splitting stack does not show for the items in the Backpack’s inventory.
  • Feedback for selling items in the ATS is not clear enough, there’s a notification for this action which shows under ATS’ menu.
  • Dead Webling Larvae Nest shows a knife icon, but the knife can’t be used for harvesting it.
  • Photosensitivity warning: Charged bolts' electric VFX is intensified by Underdust's fog
  • Shortcut between the Vault and the first Arena on Wild Habitat location is not visible enough.
  • Upgraded crossbow sounds are not synced with the reload time.
  • When the player reloads the Upgraded Crossbow, they still have to wait 4 seconds to be able to shoot.


Thats all the fixes for now.
- Team Far From Home
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Release:22.06.2023 Genre: Action-Adventure Entwickler: Far From Home Vertrieb: Far From Home Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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