![](https://www.eprison.de/pics/games/https://media.tripwirecdn.com/022224/opofull.png)
Operation Overhaul Short Term Focus
Agents, we are delighted to see you all jump in Deceive Inc. for the free weekend and we are beyond thrilled to finally have the first phase of Operation Overhaul out in the wild. Things are still quite fresh with the update dropping yesterday, but we wanted to keep you in the loop on what we are looking at in the short term. Let’s have a look!
Hotpatch and fixes
Our first order of business is to deliver a hotpatch in the coming week to address a variety of issues as well as some quality tweaks to keep things tidy. This will include tweaks to occlusion for sound on vault printers, a fix for aim-assist sticking on dead bodies and toning down sound effects for victims of Yumi’s new EMP flocks amongst other items. We’ll keep you updated on what we will make in this initial release and will assess further fixes as needed in the following weeks.
Feedback and balance
We are keeping our ears close to the ground and gathering feedback around the update. We want to let things simmer a bit to choose our next steps, but we expect to make a few balancing tweaks to start things off around the hotpatch. We are currently mostly looking at updating some characters that did not get as much changes in the weapon department like Octo who’s been left in the dust for a little bit given his newer status.
Please continue giving your feedback on the forums and discord to let us know your highest priority items. We will communicate upcoming changes.
Thank you once again for all returning and new players jumping in Operation overhaul. We are grateful for your support and we are excited to forge the future of Deceive Inc. together with you as we continue to work towards Operation Overhaul Phase 2 and its goal of making stealth and trickery more viable. Spy on!