The release of update 1.0 is just around the corner and we're bringing a wave of exciting new content and enhancements to ZERO Sievert. Prepare to dive back into the chaos with a brand-new city map, face off against a formidable new boss, unlock deadly new weapons, level up your hunter skills, and much more!
Let’s take a sneak peek into what's coming in update 1.0.
????️CITY MAP
Chaos continues in the brand new City Map that takes you further into the urban ruins of ZERO Sievert’s post-apocalyptic world. Be on the lookout for hidden dangers and discover valuable loot amongst the rubble and finally uncover the origins of Zakov.
This map is sure to provide plenty of opportunities to test your survival skills against threats and even a new terrifying opponent that lurks in the shadowy alleys and abandoned buildings. The struggle will be intense, but the reward may prove to be worth every bullet fired. ????
We can’t wait till you get the chance to explore this sprawling urban battlefield, but till then check out the City Map Teaser trailer below!
[previewyoutube=_W33ctnqbAU;full][/previewyoutube]
????HUNTER SKILLS & NEW WEAPONS
We're also introducing Hunter Skills to update 1.0! This is a completely new progression system that lets you develop your hunter’s abilities as you level up! These skills will be extremely useful in enhancing chances of survival and allowing you to navigate the toxic wasteland in your playstyle.
Here’s a little preview of a few of the ones we’ve added out of 22 Hunter Skills that will be arriving in update 1.0.
Mule
Increase max weight by 5kg and allows you to move at a slow walking speed, even when incredibly over-encumbered.
Loot Goblin
Increase looting speed by 50%
Immortal
Once per raid, when something should have killed you, you are healed by 50hp
Field Medic
Decreases the amount of time required to use meds by 50%
Grenade expert
Increase all grenades radius by 30%
On top of that, we've added 8 new weapons to your arsenal. Experiment with these deadly tools, each designed to help you dominate in the harsh landscapes of ZERO Sievert.
This is just a preview of a few of the new weapons we’ve added
????STEAM ACHIEVEMENTS
One for the completionists, we’re bringing Steam Achievements! Track your progress and unlock achievements as you conquer Zakov.
⚙️QOL UPDATES
As always we’ve been hard at work getting through a huge polishing project for ZERO Sievert, from the UI improvements, gameplay enhancements to minor bugs and major performance refinements to ensure your time spent in Zakov is seamless and immersive. So far, we’ve squashed over 150 bugs for this release and aim to continuously refine the build for launch!
Due to the sheer amount of quality of life updates that we have implemented for 1.0, we can’t list them all at the moment, but here's a highlight of some of the ones we know have been niggling the community.
- Weapons can now only spawn in loot boxes with compatible attachments
- Weapon tooltip now displays gun types
- Lootboxes no longer spawn in unreachable places on the Industrial area map
- Forest map houses can no longer be blocked from entering by water
- Crows no longer get stuck in a loop!
- Map now centralises on player in the PDA
- Unlocked maps are no longer greyed out
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Whether you’re a veteran hunter or a newcomer to the game, we can’t wait to see you dive back in and explore all the new content that is coming very soon. As always, a big thank you to all our Early Access players, for your constant support and valuable feedback, we couldn’t have made it to 1.0 without all of you!
ZERO Sievert is also currently 10% OFF to celebrate its upcoming launch, so definitely grab it now whilst it's on sale.
Till then, stay sharp and good hunting!
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