News Liste ZERO Sievert
Thank you for all the questions you submitted this week for our Developer Q&A, we we're so positively overwhelmed with the response you had to our 0.50 Dev Blog and are excited to finally answer some of your burning questions.
Let's get into it!
Are there going to be new enemies or anomalies implemented in the new map?
Yes, the new map will introduce new formidable foes that you’ve never encountered before. For now, we’re looking to add at least 2-3 new bosses into the new map and we’re excited to see how you’ll handle them!
In terms of anomalies, there are also plans to add map specific ones to the game.
Will the new enemies have different attacks and mechanics?
Yes! The new enemies we are currently working on will have new designs and unique attack patterns.
Any new weapons planned?
There are no specific plans for new weapons to be added in 0.50, however as mentioned in the dev blog we’re completely overhauling the skill system which will see new weapon playstyles come to light. The new weapon-based levelling system will be based on kills acquired while using specific weapon types (not doing damage etc, only kills) and would offer the player incremental bonuses that make them more effective with their weapon categories of choice.
What is happening with Multiplayer?
Currently, we don’t have any updates to share about whether Multiplayer will be part of the final game, but we are still listening to all your feedback on this.
Will there be any new lore that comes with the New map?
With the new map, there will of course be new areas to discover and new enemies to challenge. This map is the start of the new environment, where you’ll start to uncover how the world of Zero Sievert truly came to formation.
Are there going to be additional quests added?
Once the new map is completed we intend to add new quests for you to enjoy, however these may be developed after the map is released and not specifically available on 0.50. If anything changes we will definitely update you along the way!
Will there be mod support?
There is currently no official mod support for Zero Sievert, but we are listening to all your feedback on this.
Will any guns be getting buffs or nerfs? i.e Shotguns seem quite weak
There are no plans at this moment to implement any buffs or nerfs to any of the current weapons in the game, however the new weapon mastery levels we are planning to bring to 0.50 should provide players a fresh take on the current weapons in the game.
For instance, there will be major and minor mastery perks at specific points along each mastery track, allowing you to gain extra effects that make your weapons more effective / more options with a given weapon type.
Will there be any black market system implemented into the game?
No black market system is in the works at the moment.
Are there any plans to add more factions into Zero Sievert?
There are currently no plans to add new factions into Zero Sievert.
Will cooking be overhauled in some way? In my experience, the general consensus is that it isn't worth the hassle.
There are currently no plans to change the current cooking system in Zero Sievert, however we will continue to take on board your feedback on this for future updates.
Are there any plans to add voice lines to the NPCs?
We currently have no plans to add voice lines to Zero Sievert.
Will you be sharing a road map at all?
We plan to share another road map down the line, but in the meantime we are going to keep you updated via our on-going dev blogs, so stay tuned.
Are there any planned tweaks for weather or new types of weather?
No new weather conditions are planned at the moment.
When are we expecting to see the 0.50 release?
We are so glad that you are excited about everything we’ve revealed so far on update 0.50, however we don’t have a specific date yet on when this will be released. Rest assured, we will be regularly updating the community as the update develops, so stay tuned!
As always, if you have any more questions about 0.50 do pop them down below or join the official Zero Sievert Discord where you should be able to interact directly with the community!
Happy Hunting!
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Release:15.11.2022
Genre:
Action-Adventure
Entwickler:
CABO Studio
Vertrieb:
Modern Wolf
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop