We would like to extend our heartfelt thanks to our dedicated players for their unwavering support over the years, and especially during the beta tests that have helped us enormously in the run-up to this day. Without you, none of this would be possible. We hope that you enjoy what we've been working very hard on over the past year.
In case you've missed it, please check out our "road to release event" news with the dates for live streams, a Reddit AMA, the soundtrack preview and more.
https://store.steampowered.com/app/2700340/X4_Timelines/
7.00 RC1 Changelog
(visit our forum for the full 7.00 changelog overview)
- [RC 1] Added low shadow quality setting.
- [RC 1] Removed incorrect mouse over text for Continue Game (problem introduced in 7.00).
- [RC 1] Improved visibility of mining nodes on nearby asteroids.
- [RC 1] Improved manoeuvring capability of tugs while towing scrap cubes or wrecks.
- [RC 1] Improved black beard for human characters.
- [RC 1] Fixed tutorials sometimes prompting player to return to game even when launched from main menu (new feature in 7.00).
- [RC 1] Fixed being unable to complete Northriver story if enemy with Teladi because basic engine research cannot be completed.
- [RC 1] Fixed Ace just responding with same sentence when spoken to in High-Tech Hold-Up mission of Criminal story.
- [RC 1] Fixed Ace talking when scanning ship after heist part of Criminal storyline already completed.
- [RC 1] Fixed fleet subordinates sometimes no longer following commander after commander's pilot having been changed.
- [RC 1] Fixed station drone settings getting lost when loading save (problem introduced in 7.00).
- [RC 1] Fixed certain ship geometry or blinking lights incorrectly being visible from cockpit after loading save (problem introduced in 7.00).
- [RC 1] Fixed not being able to interact with the captain console of the Phoenix E (new feature in 7.00).
- [RC 1] Fixed uncapturable Xenon fighters aboard boarded Xenon H becoming player owned (new feature in 7.00).
- [RC 1] Fixed pilots of ships stored in internal docks not being visible during comm scenes.
- [RC 1] Fixed Long Range Scan mode being available in menu in spacesuit.
- [RC 1] Fixed Stop Engine button sometimes not working.
- [RC 1] Fixed wrong subordinate assignment displayed in Map under certain circumstances.
- [RC 1] Fixed active mission not being removed from message ticker after finishing (problem introduced in 7.00).
- [RC 1] Fixed military ships notifying about events while global option is disabled (new feature in 7.00).
- [RC 1] Fixed Station Plot Management menu not updating correctly after placing new plot (problem introduced in 7.00).
- [RC 1] Fixed target monitor and message ticker being partially off-screen under certain circumstances (problem introduced in 7.00).
- [RC 1] Fixed Interact menu not being displayed under certain circumstances (problem introduced in 7.00).
- [RC 1] Fixed Interact menu being displayed unnecessarily far from cursor under certain circumstances (problem introduced in 7.00).
- [RC 1] Fixed External View control mode message appearing at centre of screen under certain circumstances (new feature in 7.00).
- [RC 1] Fixed UI in external view being influenced by ship movements under certain circumstances.
- [RC 1] Fixed Map ware filters added multiple times under certain circumstances.
- [RC 1] Fixed newly edited custom save name being reset after short time.
- [RC 1] Fixed Interact menu opening too close to screen border.
- [RC 1] Fixed misaligned Interact menu sub-options.
- [RC 1] Fixed UI scaling issue in Overlay UI.
- [RC 1] Fixed removal of connected devices in "Manage Controllers / Joysticks" not being persistent across game sessions.
- [RC 1] Fixed incorrect reflections on medium ship hulls.
- [RC 1] Fixed logo on Pelican Sentinel being partially hidden.
- [RC 1] Fixed missing headlights on Kuraokami and Nemesis.
- [RC 1] Fixed several causes of crashes.