7.50 Public Beta 9 Changelog
([url=https://forum.egosoft.com/viewtopic.php?f=192&t=405397]visit our forum[/url] for the full 7.50 changelog overview)- Added estimated price for station modules to Station Build menu.
- Improved feedback if ship is sent to attack without any active weapons.
- Improved links to Global Orders menu from other menus to preselect correct trade rule, blacklist or alert.
- Improved wreck of Rattlesnake.
- Fixed ships sometimes teleporting far away after traversing gates.
- Fixed subordinates set to Intercept or Bombard not engaging objects marked as hostile while already in gravidar range.
- Fixed ships assigned to Position Defence or Protect Position not engaging hostile objects in protected area despite being able to see them.
- Fixed capital ships not being able to reliably hit Xenon Matrix Solar Panel.
- Fixed ships sometimes leaving build module before construction drones have finished.
- Fixed welder units still launching after construction or repair has already been completed.
- Fixed funds being returned to commander instead of player when canceling manual trade order of subordinate with queued automated trade orders.
- Fixed autopilot not moving at all if path to destination is not fully known (problem introduced in 7.50).
- Fixed ships jumping across gates with jump effect detached from ship (problem introduced in 7.50).
- Fixed moving display of Operating Budget text on map.
- Fixed incorrect ship in Tides of Avarice prelude cutscene.
- Fixed PAR M Mass Driver Mk2 being incorrectly positioned on weapon socket.
- Fixed landing gear of S mining drones disappearing from certain viewing angles.
- Fixed Cormorant landing gear being excessively stretched.
- Fixed hole in hull of Ares.
- Fixed several causes of crashes.
