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How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.50 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.
Every player who owns X4: Foundations has the opportunity to download the new 7.50 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.
--> Find out more about the "Flight Mode Update" and the current Public Beta.
7.50 Public Beta 2 Changelog
(visit our forum for the full 7.50 changelog overview)
- New Feature:: Lost ship replacement option.
- New Feature:: Radar station module.
- Added voice feedback when engines on player ship fail due to damage.
- Improved Supply Factory generic mission to filter out stations which don't have relevant wares to be stocked.
- Improved ships undocking from carriers at high speed.
- Improved autopilot behaviour when approaching highways after warping through gate.
- Improved camera and sound behaviour in Live Stream View.
- Improved viewing angle on gravidar to make far-away objects more visible (new feature in 7.50).
- Improved gravidar readability in bright environments.
- Fixed freeze when using autopilot on superhighway gate or mission contact when close to station (problem introduced in 7.50).
- Fixed Explore targeting jump gate or superhighway entrance to undiscovered sector not working (problem introduced in 7.50).
- Fixed anomalies acting more strongly than usual when player is in travel mode (problem introduced in 7.50).
- Fixed fleet subordinates that are unable to attack becoming unresponsive to being attacked (problem introduced in 7.50).
- Fixed unresponsive ships in very busy locations under certain circumstances.
- Fixed trade ships stuck waiting for trade operation to complete.
- Fixed trade amounts sometimes being reported as negative or excessively large while ships are about to complete trade operation.
- Fixed turrets resuming fire on non-hostile targets if hostilities ceased while turrets were disarmed.
- Fixed Shady Guy characters sometimes not existing in base game sectors if DLC was installed.
- Fixed crew appearance on nearby ships sometimes being randomised between comms sessions.
- Fixed temporarily incorrect display of seller cargo status while goods are en route to buyer.
- Fixed being unable to control buy offers for Advanced Composites and Plasma Conductors in Plan Build menu (new feature in 7.50).
- Fixed station modules not being shown in Encyclopedia under certain circumstances.
- Fixed keyboard and controller not working when returning to Start Menu (problem introduced in 7.50).
- Fixed several causes of crashes.