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How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.50 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.
Find out more about the "Flight Mode Update" and the current Public Beta.
Every player who owns X4: Foundations has the opportunity to download the new 7.50 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.
Find out more about the "Flight Mode Update" and the current Public Beta.
Wishlist the X4: Hyperion Pack today to not miss its release later this quarter:
https://store.steampowered.com/app/3419300/X4_Hyperion_Pack/
7.50 Public Beta 8 Changelog
(visit our forum for the full 7.50 changelog overview)
- Added new images for base game gamestarts.
- Added paint mod preview to Inventory menu.
- Added race-specific model for Paranid large shield generators.
- Improved initial target selection by capital ships when attacking stations.
- Improved capital ship combat movement against stations with only one operational module left.
- Improved capital ship combat movement when attacking other capital ships.
- Improved combat maneuvering of fighters.
- Improved police approach to suspects for investigation.
- Improved reliability of cargo drone launch and recovery.
- Improved balancing of Chthonios E (Mineral), Chthonios E (Gas) and Heron E.
- Fixed progress blocker in Travel Mode tutorial (problem introduced in 7.50).
- Fixed custom gamestart player station plot dimensions not encompassing station.
- Fixed upkeep missions to assign freighters not completing if station involves scrap refining.
- Fixed Geometric Owl being able to fly through narrow tunnels in Torus during Torus Aeternal mission of Pioneer Terraforming story.
- Fixed objects within gravidar range not being detected under certain circumstances.
- Fixed several cases of bad navigation around hazardous regions.
- Fixed subordinate groups previously set to Defend but now with any other combat assignment only engaging targets close to their commander.
- Fixed subordinates not engaging targets in different sector but close to their commander.
- Fixed carriers and other ships set to maintain distance while boarding trying to blow up their boarding target when moving in to launch pods.
- Fixed NPC-owned carriers and fleet auxiliary ships not repairing or resupplying ships (problem introduced in 7.50).
- Fixed autopilot not working when guidance target is a superhighway entry gate.
- Fixed autopilot using gates that have not yet been discovered (problem introduced in 7.50).
- Fixed stations set to use automatic amounts not selling trade wares (problem introduced in 7.50).
- Fixed Tides of Avarice factions building stations without using connection modules.
- Fixed station builds sometimes thinking there are upcoming recycled resources when there are none.
- Fixed selling and buying in one action not working when personally trading while docked.
- Fixed Match Speed option being available on player controlled ship.
- Fixed engine Strafe Acceleration and Boost Acceleration equipment mods not working.
- Fixed engine Travel Attack Time and Travel Charge Time equipment mods not being reflected in ship statistics.
- Fixed ware containers listed as unassigned ships in Property Owned menu under certain circumstances (problem introduced in 7.50).
- Fixed Behaviour Inspection mode option being available for station under construction (new feature in 7.50).
- Fixed Map menu briefly listing off-screen objects after opening.
- Fixed missing equipment thumbnails for generic racing engine and shields.
- Fixed several causes of crashes.