Consoles will receive the same update within 24 hours.
Note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches.
Patch Notes
- Some space battles could become stuck after defeating all enemies - fixed;
- Abilities in space combat could become unavailable after the first use - fixed;
- In rare cases, UI in space combat could disappear - fixed;
- The main enemy of the battle in Astropathic Chapel refused to die if the difficulty was set to Custom and NPC stat modifiers were set below a certain threshold - fixed;
- Since the last update, the player could experience severe lag when using some abilities such as burst attacks - fixed;
- The main menu button “Continue” used to ignore the existence of Grim Darkness saves, forcing the player to load game manually through the Load Game menu - fixed, now continuing the game is possible as normal;
- Making four incorrect choices in [spoiler]The Haunting of Zacchary Weisz[/spoiler] quest no longer causes all party members to instantly die (which caused a Grim Darkness game over), only inflicting damage and trauma instead;