Improvements
Sound
- Improved the overall sound in the game:[list]
- Default music volume is now set to 80.[/*]
- SFX plays when a player’s Robot despawns upon calling their Titan.[/*]
- In the Hangar, Common Pilots' VO volume is now equal to Legendary Pilots.[/*]
- Balanced the sound of various weapons.[/*]
- Improved sound notification systems.[/*]
- Improved the weapon reload SFX for most weapons.[/*]
- Fixed impact SFX for Gozer, Lighter, and Incinerator Weapons.[/*]
- Improved the sound clarity of the Combat Assistant. A small delay has been added when Gear is activated or another important action is triggered. Overlapping sounds of the Pilots’ VO and Gear activations should no longer occur.[/*]
- Added voice lines for Pilots:[list]
- Legendary Pilots received 3–5 additional voice lines when spawning in and 2 additional voice lines when eliminating enemies.[/*]
- Common pilots received 2–3 additional voice lines when spawning in.[/*]
Gameplay
- Changes have been made to Matchmaking:[list]
- Crews consisting of a low-level leader and high-level players would previously result in matches against low-level players. If a high-level player is now part of the Crew, the Crew is matched against higher-level players.[/*]
- Cooldown for the Core Gear.[/*]
- Cooldown and number of uses for Cycle Gear.[/*]
- Required Charge to activate Supply Gear.[/*]
- Xbox: B for Cancel/Close, A for Apply/OK/Proceed[/*]
- PS: O for Cancel/Close, X for Apply/Ok/Proceed[/*]
Bug Fixes
- Fixed a bug where Gear Modules would clip into the Robot Model in the Workshop.[/*]
- Fixed a bug where Gear Modules were displayed for Titans in the Workshop.[/*]
- Fixed a bug where Ares’ Core Gear “Wrath” in combination with “Infinite Ammo” could affect the rates of fire of certain weapons, allowing them to shoot much quicker than intended.[/*]
- Fixed a bug where purchased Factory Builds could not be converted to Custom Builds.[/*]
- Fixed a bug where the in-game tutorial may not progress beyond the Workshop when playing with a gamepad.[/*]
- Fixed a bug where converting a Factory Build to a Custom Build would block further tutorials.[/*]
- Fixed a bug where players may run into invisible walls on the map “Fissure”.[/*]
- Fixed a bug where players may get stuck when walking close to walls on the map “Terminus”.[/*]
- Fixed a bug where players may run into invisible walls on the map “Terminus”.[/*]
- Fixed a bug where the effects of the Gear “Scrambler” would remain active after the duration expired.[/*]
- Fixed a bug where pressing Spacebar and LMB in quick succession while in Spectator mode, players could become stuck in the Spectator mode and be unable to respawn.[/*]
- Fixed a bug where kills and assists after dying did not add Honor.[/*]
- Fixed a bug where Robot Preview cameras in the Workshop when editing Modules would behave abnormally when rotating the camera.[/*]
- Fixed a bug where projectile VFX for the weapon “Scatter” would not be displayed when playing on low graphic settings.[/*]
- Fixed a bug where AI opponents could use Modules and Weapons that are not yet available to players.[/*]
- Fixed a bug where Cyclops’ Core Gear “Death Ray” was too bright on the map “Terminus”.[/*]
- Fixed a bug where the Battle Pass banner did not disappear from the Store after purchasing it.[/*]
- Fixed a bug where a loading icon would be displayed indefinitely when applying a global Decal, resetting changes, or saving a Wrap.[/*]
- Fixed a bug where the button “Build a New Robot” was available when the Custom Build limit had been reached.[/*]
- Fixed a bug where players were shown an empty error message when trying to create a new Custom Build after reaching the Custom Build limit. Players will now be warned that no further Custom Builds can be created.[/*]
- Fixed a bug where the central Robot in the Hangar was not centered.[/*]
- Fixed a bug where upgrade tips were displayed on Common Pilots. Common Pilots cannot be upgraded.[/*]
- Fixed a bug where the Account Rank-Up animation in the Post Combat screen could be played multiple times when switching between the Battle Pass page to the Post Combat screen.[/*]
- Fixed a bug where the UI would display an active Shield over the Robot Health Segments provided by the Pilot Talent “Backup Plan” even after it expired.[/*]
- Fixed a bug where projectiles of the weapon “Noricum” would collide with invisible walls on the map “Terminus”.[/*]
- Fixed a bug where some road signs on the map “Catalyst” were indestructible.[/*]
- Fixed a bug where Pilots did not receive any lighting when displayed in Robot Builds in the Shop.[/*]
- Fixed a bug where Faction and Class icons were not displayed for modules and weapons in the Store.[/*]
- Fixed a bug where the Pre-Game camera may spawn below the ground.[/*]
Technical Fixes
Crashes
- Fixed a crash that could occur during battles.[/*]
- Fixed a crash that could occur when quickly switching from Low to Epic graphics settings.[/*]
- Fixed a crash that could occur with certain Gear.[/*]
- Fixed a crash that could occur when using the Gear “Blast Wave”[/*]
Balancing Changes
Robots
Siren
- Reduced Armor of Shoulder Modules from 51,480 to 48,400.[/*]
- Reduced Shield Cooldown Reduction value from 19% to 17%.[/*]
Cyclops
- ncreased Armor of Shoulder Modules from 51,700 to 75,900.[/*]
Raven
- Reduced Shields of Shoulder Modules from 22,193 to 21,560.[/*]
- Reduced Shield Regeneration from 3,773 to 2,695.[/*]
- Reduced Shield Cooldown Reduction value from 27% to 25%.[/*]
Weapons
Trebuchet
- educed the Rate of Fire from 60 to 24 rpm.[/*]
Railgun
- educed the Rate of Fire from 60 to 24 rpm.[/*]
Zeus
- educed the Rate of Fire from 60 to 30 rpm.[/*]
Vortex
- ncreased the maximum speed of Vortex Missiles in their launch phase by 300%.[/*]
Gear
Sprint Reactor
- ow provides a flat amount for bonus Speed and Acceleration, instead of a percentage. At its highest level, it now increases Speed by 1750 (63 km/h) over 8 seconds.[/*]
Shield Regeneration
- ow repairs 3% of the max. Armor per second instead of a flat value of 3350 armor.[/*]
Quick Repair
- ow repairs 4% of the max. Armor per second instead of a flat value of 4320 armor.[/*]
Energy Wall
- ncreased Cooldown from 20 seconds to 24 seconds.[/*]
Repair Drone
- his Gear now snaps to Robots.[/*]
Iron Rain
- his Gear now snaps to Robots.[/*]
Blast Wave
- his Gear now snaps to Robots.[/*]
Snare
- his Gear now snaps to Robots.[/*]

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