General Fixes & Improvements
- Players’ ping will now be taken into consideration when matchmaking and is divided into the following three brackets: 0-100ms, 101-200ms, 201+ms[/*]
- Client stability has been improved.[/*]
- Client stability has been further improved on low graphics settings.[/*]
Bug Fixes
- Fixed a bug where Grim could get inside buildings on the Catalyst map.[/*]
- Fixed a bug where players could jump on the pillars of the Crusher on the Catalyst map.[/*]
- Fixed a bug where enemy Ares’ shields were barely visible to players.[/*]
- Fixed a bug where projectiles flying by the players’ Robots would play no sound effects when reducing the in-game volume to <57.[/*]
- Fixed a bug where the visual effects of the abilities “Healing Drone” and “Smoke Screen” would occasionally reappear when other players used them.[/*]
- Fixed a bug where the automatic screen resolution detection did not work properly.[/*]
- Fixed a bug where projectiles fired from Ares’ ability “Retribution” would visually fly off and miss the target when playing on low graphics quality.[/*]
- Fixed a bug where after using the ability “Trickster”, the mini-map icon of the player’s Robot class would change.[/*]
- Fixed a bug where no drones would visually spawn when using “Healing Drone” and “Repair Armor” to repair the legs and pelvis of the Robot.[/*]
- Fixed a bug where projectiles of the weapon “Halo” were not visible.[/*]
- Fixed a bug where trees would not be destroyed and instead flicker in and out when walking over them on the map “Spectrum”.[/*]
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