News Liste War Robots: Frontiers

War Robots: Frontiers | Update 0.150.3 Notes (July 23, 2024)
War Robots: Frontiers
Heute 14:00 Community Announcements
Eyes up, Pilots! Check out the update notes for the new War Robots: Frontiers build, which will be available following a period of maintenance on July 23, 2024.

GAME SYSTEMS

NEW CONTENT

  • A new Season has started, alongside a new Battle Pass (from which you can earn in-game rewards such as Robots, Weapons, and more).[/*]
  • Premium features for account progression have been enabled.[/*]

ROBODEX

  • Made improvements to the Robodex user interface (UI).[/*]
  • A label with “In Garage” has been added to Factory and Custom Builds that are in use in the Garage. The following buttons have been added to in-use Builds:[list]
  • Clear Slot[/*]
  • Edit Build[/*]
  • Upgrade Module[/*]
  • Customize Look[/*]
[/*][*]The following buttons have been added to Factory Builds that are not in use in the Garage:
  • Set in Slot[/*]
  • Edit Build[/*]
  • View Details[/*]
[/*][*]When clicking the “Edit” button on a Factory Build not in use in the Garage, the info panel on the top-right shows this Build will be saved as a Custom Build in the Robodex.[/*][*]When clicking the “Edit” button on a Factory Build that is currently used in the Garage, the info panel on the top-right shows this Build will be saved as a Custom Build in the Robodex and inserted into a slot in the Garage.[/*][*]When trying to save a new Custom Build while not having any remaining slots, an error message will be displayed.[/*][*]When trying to save a Build with an unassigned module, an error message will be displayed.[/*][*]After successfully editing a Factory Build that was installed in the Garage, a notification will be displayed, indicating that the Custom Build has been created and installed in the Garage.[/*][*]After successfully editing a Custom Build, no notification will be displayed.[/*][*]Error messages for insufficient preset space should not be displayed for Custom Builds. After editing a Custom Build, players can get only one error message after the system runs a validation check of the build (Weight, Energy, unassigned modules, etc.).[/*][*]Added the “Craft Module” and “Change Module” options in the Module Overview in the Robodex.[/*][/list]

REWORKED ABILITY: GHOST TURRET

  • [b]Ghost Turret[/b][/*]
  • [list]
  • Reduced range from 700 to 200.[/*]
  • Increased damage by 10%.[/*]
  • Increased turret lifetime by 10%.[/*]
[/*][/list]

MENUS & UI

  • Added new Tutorial popups about purchasing items after Categories become available in Daily Deals (available at Level 4).[/*]
  • The Tutorial popup that appears when going over the Weight or Energy limit has been removed for future improvement.[/*]
  • Items can now be purchased by tapping on them. Holding down the mouse button is no longer necessary.[/*]
  • When clicking on “Create New” without saving the current build in the Workshop, a confirmation pop-up will appear.[/*]
  • Added the “Edit” and “Craft” options in the Module Overview in the Workshop.[/*]
  • Added the “Change Module” option when clicking on an unassigned Module in a Robot Build.[/*]
  • The color of Blueprints for Ability Cards now matches the colors of Blueprint Modules.[/*]

GENERAL CHANGES

  • Increased the amount of damage required to complete the daily Contract for Mayflower.[/*]
  • Added subtitles to Tutorial cutscenes.[/*]
  • Added new camera angles in the edit screens for Module Abilities and Pilot Talents.[/*]
  • Impact sounds for the Lighter Weapon have been reduced. The Weapon should not sound so overbearing anymore.[/*]
  • Improved various localization issues.[/*]
  • Fixed various issues causing client crashes.[/*]
  • Improvements to game optimization.[/*]

BALANCE CHANGES & IMPROVEMENTS


A massive amount of balance changes and improvements have been made in Update 0.150.3. Due to the sheer scale of these changes, we’ve prepared a balance changes spreadsheet where you can more easily search and check alterations to your favorite Robots, Abilities, and Weapons.

BUG FIXES

CAMERA

  • Fixed a bug where rotating the camera and clicking on modules in the Build overview did not work.[/*]
  • Fixed a bug in the Build Overview where rotating the camera and releasing the mouse button over a Robot Module caused the Module selection menu to open.[/*]

COMBAT

  • Fixed a bug where projectiles shot from weapons visibly clipped through Robots.[/*]
  • Fixed a bug where the ability “Warp Reload” did not work correctly for the weapons “Halo”, “Orkan”, and “Shocktrain”.[/*]

CONTROLS

  • Fixed a bug where holding down LMB for a Quick Purchase in the Daily Deals did not work.[/*]
  • Fixed a bug where the game would not register mouse input in Fullscreen mode until changing application focus (Alt + Tab).[/*]

COSMETICS

  • Fixed a bug where Stickers placed on the robot did not reflect the Stickers as shown in the list and would not include any colors.[/*]

MISCELLANEOUS

  • Fixed a bug where when trying to make a purchase in an offer screen while funds are insufficient, nothing would happen.[/*]
  • Fixed a bug where the damage from a player choosing to self-destruct was counted in statistics.[/*]

SOUND

  • Fixed a bug where sound effects for Tutorial popups played multiple times when changing screens.[/*]

UI (USER INTERFACE)

  • Fixed a bug where spawn points behind UI elements in the map overview could not be clicked.[/*]
  • Fixed a bug where the Tutorial hint about purchasing items from Daily Deals did not disappear after purchasing an item (unless it was Credits).[/*]
  • Fixed a bug where the Offer category was not saved when switching to the “Store” tab.[/*]
  • Fixed a bug where trying to overwrite a preset without making any changes to the Build led to an infinitely spinning saving icon being displayed.[/*]


Play War Robots: Frontiers in Early Access on Windows PC via MY.GAMES Launcher and Steam today!

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All details in this article are accurate as of the time of publication. Follow War Robots: Frontiers on Discord and via social channels for up-to-date information. If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.
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Release:24.11.2022 Genre: Third Person Shooter Entwickler: Pixonic Vertrieb: My.Com Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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