Just pushed a small patch build to address a few issues and add a little QoL based on recent feedback.
Patch Notes (1.0.4)
- Curse: Swords of Doom - Changed the color of the swords to be more visible plus reduced damage, speed, rotation(aggression) and increased cooldown of the swords slightly
- Total Ability Damage that has been inflicted upon enemies during the current run is now displayed while hovering over the ability icon in the Pause/Level Up Menus
- Sacrifice Altar - Refactored code related to selecting an ability and added additional checks to prevent an unwanted loop to find an ability
Lots more to come. Working on a lot of big features and designing new content. Stay posted for more, and as always, thanks for the feedback.
Stingbot Games