Patch Notes (0.7.1)
- Modified Curse "Sundance" in Castle Usvit. It will now shift around based on the player's position, no longer trapping the player against a wall
- Added a ground check in catacombs/castle to prevent collectibles, flesh pickups and Necromancer Effigies from spawning inside walls or in void space
- Nibbler's Cheese Wheel will now despawn when loading into a boss arena
- Added a check for Pumpking's Item Spawn Position so that Pumpking always spawns in bounds in Usvit Depths/Castle
- Added a check to remove all tweens from enemies on death
- Added a check to kill all movement on Ebon King when he dies to prevent overlapping animation states
- Bug Fix: Potion of Insight icon now shows up properly in Items Icons list in the Pause/Level Up menus
- Bug Fix: Cyaegha enemy death animation now plays
- Lrod, the Gatekeeper, now spawns a boss soul on death
- Necromancer: Skeletons will no longer randomly die in Castle Usvit. Fixed some layer issues which allow safe traversal through "kill trigger zones"
- Blood Altar: on rank up, skill names should now be properly localized into Chinese if Chinese is the active language
- Localization: End Round menu now properly localizes "Damage" text
- Adjusted curse spawning logic to allow Bilee's curse in all worlds
- Chancellor Autlaic: slightly raised the lower threshold spawn position of the shield masters so the player can't get stuck below them
- Screenshake adjustments
Stay posted for more announcements. Lots to come!
And as always, don't hesitate to reach out with any feedback, bug reports or anything you like. We read everything and will do our best to respond as fast as we can. Have a great weekend!
Stingbot