News Liste Soul Survivors
It's been a very long 3 days as i've been rewriting and debugging a few things in the game as well as rewriting systems to prepare them to scale better in the future. Here's what's new:
- Refactored and optimized code related to the level up sequence, which should eliminate or highly reduce instances where a level is skipped because no available abilities could be found. The code is now much more robust, offering better performance and several failsafes put in place. These instances were rare, but the new system should be much better.
- Ranger: Summon Wolf ability has been vastly improved. New targeting system which provides more accuracy, increased the number of enemies the wolf targets and also reduced the skill cooldown by 10%. Damage boosted by 25% on base wolf upgrades and 100% on Dire Wolf (Rank 5). Although the Wolf is vastly improved, there is still room for improvement. Will circle back to this in the future, but get it up to rank 5 and see it's new power!
- Bug Fix: Two instances of an ability can no longer be activated at the same time. There was a rare bug that would allow this (on level up or after defeating some bosses/events for instance).
We will continue to push out patch builds, but we're now going to shift our focus to the next regular build, which will be going live in early December. This will feature some new control schemes, and a few bits of new content, among whatever QoL or fixes we add as well. We will also have some news on the major content update we have in development, so stay posted for further news.
Thank you for your support, and if you have any questions or feedback don't hesitate to get in touch.
Stingbot Games
Release:03.05.2023
Genre:
Action-Adventure
Entwickler:
Stingbot Games
Vertrieb:
Stingbot Games
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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