Dear survivors,
Time for another batch of patch notes for Hellbreach: Vegas! We’ve been reading your feedback on Steam & Discord and steadily working on improving the game. Along with a few fixes, we’ve worked up a few suggested settings for Steam Deck users!
Patch Notes:
- Fixed an issue where round based achievement progress was not logged in multiplayer games
- Fixed anti-aliasing issue for some users
- Fixed Depth of Field (D.O.F.) setting
- Fixed Nightmare mode color filter on Hellfest map
- Improved server reliability
- Added barricades to career stats
We also have good news for those who have been itching to send the demons back to hell on their work commute. Alongside the optimization update, we’ve written up a bunch of settings that’ll make Hellbreach run smoothly on the Steam Deck!
Steam Deck Settings:
- Steam Deck Scaling Filter: FSR
Graphics:
- Resolution quality: 85% (slightly below 100%)
- Shadow Quality: Medium
- Anti-Aliasing: High
- Visual Effects: Low
- Ambient Occlusion: 100%
- Reflection Quality: 10%
- Motion Blur: Off
- Depth of Field: Off
- Bloom: Off
- NIS: None
Display:
- Fullscreen: Off
- Brightness: 40%
- Max Frame Rate: Unlimited
- Vsync: On
- FOV: 95
- Resolution: 1152x720
Feel free to try out these settings and let us know in the comments or on Discord if you still run into performance issues.
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Join your fellow survivors below⬇️: