Dear Survivors,
Welcome to the detailed breakdown of the patch notes for the latest patch of Hellbreach: Vegas!
With less than one week to go before the 1.0 release, we want to get the last bits of housekeeping out of the way. So, here's a detailed breakdown of what you can expect in our pre-launch patch:
Patch Notes:
- Enemy AI Overhaul
- Updated Enemy Animations
- Enemy Audio Upgrades: Improved sound effects for a more immersive experience.
- Updated Enemy Spawn System: Reworked spawning mechanics to improve game balance and difficulty scaling.
- Bug Fixes: General stability improvements and fixes for reported issues.
- Scoreboard Filter Fixed: Resolved issues with filtering options on the scoreboard.
- Level Exploits Addressed: Patched known exploits to ensure fair gameplay.
- Controller Support Update: Enhanced compatibility and improved input response.
- Sensitivity Adjustment: Sensitivity settings now split into horizontal and vertical adjustments.
- ADS Multiplier Option: Added a new option to adjust the Aim Down Sights sensitivity multiplier.
- Splash Screen Update and UI Cleanup: Refreshed splash screen and cleaned up the user interface for a more polished look.
- Improved Barrier System and Balancing: Enhanced barrier mechanics and overall game balance for a better gameplay experience.
- Updated Demo: Latest updates and improvements included in the demo version.
TL;DR: Better enemies, audio improvements, enhanced controller support, general polish and much more!
What's next?
Hellbreach: Vegas 1.0 is releasing next Wednesday, August 14th, with some exciting additions! I can't wait to see your reactions to the new map and game mode - I'm more than thrilled about both of them. Keep your eyes peeled on Steam and our other channels for some sneak peaks in the coming days.
Wednesday can't come soon enough,
Ash
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Join your fellow survivors below⬇️:
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/43190635/85b7a13b5f23493d9f23815044c1f8c142066b36.png)