News Liste Fireworks Mania - An Explosive Simulator
### Changed
- Changed blueprint folder to use the normal one again. You can get to your blueprints saved in the beta by going to the Blueprints tab in the Inventory and press the "Open folder" button. If you navigate up one step, you will see a "blueprints-beta" folder, which contains your blueprints saved in the beta. Copy the blueprint files to the "blueprints" folder if you want them in the game again
- Removed the "Destruction" map as we are done testing that for now
### Fixed
- Fixed scroll speed on mod details UI in the workshop so it scrolls at same speed at others when using the scrollwheel
- Fixed missing localized text for the Tool Menu item for "Free hands"
- Fixed missing localized text for the firework type tabs in the Inventory
- Fixed various issues with loading mod faulty mods, so the mod just shouldnt be loaded but game continue, in as many cases as possible at least
- Fixed missing shader for Lady Finger effect
- Fixed missing sync of door in shop in Town
- Fixed issue where player voice was muffled by trigger colliders
- Fixed (at least improved) issue with creating a host with too many mods enabled. It should be able to take double as before now, more or less. I tested with a little over 200 mods and it worked. Didn't hit the limit with the new implementation, so lets see. When that said, we can't do to unlimited amounts in a online host, so there might be a cap on 300 or something that make sense, which I think is fair
https://store.steampowered.com/news/app/1079260/view/6242613536165636826
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- Enjoy!
https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/
Release:17.12.2021
Genre:
Gelegenheits-Spiel
Entwickler:
Laumania ApS
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop