News Liste Stormworks: Build and Rescue
Dear Stormworkers,
It is update week! This week we have one small feature - end effectors can now cut ropes!
We have also replaced grass with snow for the xmas event, which has been frequently requested, and was in such high demand that one player (briish) even managed to mod this into the game themselves! Very impressive.
During the xmas event each year, some decorations will appear at bases, rain will render as snow, NPCs will often dress up in seasonal outfits, and now the grass and trees will appear with snow. This event is locked based on the date.
Otherwise, this update is mostly bug fixes and improvements. Please see below for the full list of changes.
Behind the scenes, we have finished the framework for the vehicle unit testing system, and are now working on creating the unit test vehicles.
As we discussed last week, we have a big list of stuff to work through and will be releasing minor updates with fixes every 2 weeks as normal.
We look forward to your thoughts and feedback on the new update!
Much love <3,
The Stormworks Developers
Patch Notes
v1.9.19
Feature - End effectors now cut ropes (#19287 #18207 #12104)
Feature - #6069 Changed grass to snow for Xmas
Balance - Updated heat rate based on volume for heaters inside compartments
Rework - Identical notifications now stack
Fix - Debuff icon rendering stacking
Fix - Map center revealing on game start
Fix - #21808 Fluid cannon pressure issues
Fix - #21628 Fluid hoses clogging
Fix - #22878 Fixed server side workbench interation for static vehicles
Fix - #22856 #23334 Fixed static behaviour for addon spawned groups
Fix - #21872 Jet engine turbojets applying force in space
Fix - #22811 Steam pistons now base their power on steam pressure instead of volume
Release:17.09.2020
Genre:
Simulation
Entwickler:
Geometa
Vertrieb:
Geometa
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop