News Liste Stormworks: Build and Rescue
Dear Stormworkers,
This week's minor update brings many fixes and improvements to Stormworks!
These are important fixes that players have requested on the issue tracker. Many thanks to all the players who shared their feedback!
In a couple of months, we are planning to merge the dedicated server into the main game installation rather than having a separate Steam product. This simply means that server.exe and server64.exe will be installed with Stormworks, rather than the separate Steam App where they currently exist.
To help server communities, there will be a long transition period and we will be listening to their feedback. As we understand, it should be a simple process to make minor changes to their install scripts. We will let you know when the transition period starts with more info on what to do if you run a server.
The reason for this change is to ensure that the server and the game updates at the same time, removing the risk of an error where the game and the server may have different versions for some period of time.
The other reason is that Valve have released some new security measures requiring 2FA via SMS to update the game on Steam. This means that automated pipelines can no longer push updates, and a person with the right permissions must be standing by with the phone to confirm each release for each app.
I am not convinced this makes any sense. The SMS confirmation isn't required for beta branches or workshop uploads which can also go live directly to players, and its broadly agreed that automated release processes are less prone to errors than those involving humans. However, we love Valve and we appreciate they are just trying to make Steam as safe as they reasonably can.
Please see the patch notes below for full details on this update!
Much love <3,
The Stormworks Developers
Patch Notes
v1.9.18
Balance/Rework - Wide scale adjustments to fluid pressure and flow through doors
Balance - Rebalanced water jet energy conversion to better match old behaviour
Balance - Reduced air scoop reaction to wind and velocity
Balance - #23038 Rebalanced engine cooling and heat
Balance - #22867 #22872 Reduced large firebox and diesel burner coolant capacity and reworked heat transfer to be higher in larger boilers
Fix - #22752 Improved flow in restricted scenarios, apply flow limiting after resolving fluid islands
Fix - Crash when attempting to offset the physics position of a group where not all vehicles were loaded
Fix - Turbojets no longer apply force in space
Fix - #22917 Weapons AI autocannon tanks not firing
Fix - #22510 #23023 Updated weapons AI boats and fixed AI captain raycasts colliding with character physics
Fix - #22191 Resolved default disaster siren not containing a battery (running out of electric)
Fix - #21163 Fixed sharks dragging characters through thin walls
Fix - #20947 Ordnance type default value
Fix - #23109 Keep active block functionality for vehicle groups
Fix - Flush addon script deferred events immediately before triggering initial autosave after onCreate
(Some addon data based on onVehicleSpawn callbacks missing if load initial autosave of a game)
Release:17.09.2020
Genre:
Simulation
Entwickler:
Geometa
Vertrieb:
Geometa
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop