
Dear Stormworkers,
The Sailing Major Update is out now!
Vehicles with sails are now possible with the new sail anchors - link 4 anchors together with ropes to generate a sail. In the style of Stormworks, these new parts are modular so players can use and arrange them as they wish to create a huge variety of styles, setups, and creations. The sails will mechanically respond to the wind, with various physical effects including a wing-type effect when the sail cuts through the wind at a fine angle. In our testing, sail boats can travel at the top end of realistic speeds in moderate wind.

Keels have been added as a companion component to sails, to help balance ships and keep masts upright despite the wind force pressing on the sails.
New flags are available in multiple sizes and can have their pattern set in the properties.
Check out the new sail boat preset for an overview of the setup of a working boat. As in real life, an efficient sailing boat design is finely tuned and it is easy to create a poorly balanced or proportioned vessel, and many real world sailing boat design considerations will come into play.

We look forward to your feedback on this new update!
Much love <3,
The Stormworks Developers
Your support makes these updates possible.
https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/
Patch Notes
v1.14.0
Feature - #2619 #2460 Sails, Flags and Keels
Sails can be formed with 4 Sail anchors in a square, similar to fishing nets.
The logic node on the sail anchor allows the sail to dynamically adjust its size to fit the anchor positions.
A Keel is required to balance the rotational force of the sails on the boat.
Flags come with a large variety of preset options and are texture driven so can be overridden by a mod.